用流映射实现少步高效生成,3次求解即达顶尖效果
How to Guide Your Flow: Few-Step Alignment via Flow Map Reward Guidance

- 将生成引导建模为确定性最优控制,利用流映射统一现有方法
- 仅需3次数值积分步数(NFEs)就超越主流基线性能
- 无需训练、单轨迹运行,适合追求高速生成的开发者
在生成建模中,我们常希望生成最大化用户指定奖励(如美学质量或与人类偏好对齐)的样本,这一问题称为‘引导’。尽管广泛应用,现有方法要么需要昂贵的多粒子、多步方案,要么依赖难以理解的近似。本文将引导重新形式化为确定性最优控制问题,导出一个包含现有方法的算法层级。我们发现,近年来备受关注的‘流映射’自然出现在最优解中。基于此,提出无需训练、单轨迹的‘流映射奖励引导(FMRG)’框架,利用流映射同时完成积分与引导。在文本到图像任务上,FMRG以仅3次数值积分步数(NFEs)即达到或超过基线表现,相较之前最先进方法提速至少一个数量级。代码已公开于 https://github.com/jrrhuang/fmrg。
原文摘要 · Abstract (English)
In generative modeling, we often wish to produce samples that maximize a user-specified reward such as aesthetic quality or alignment with human preferences, a problem known as \textit{guidance}. Despite their widespread use, existing guidance methods either require expensive multi-particle, many-step schemes or rely on poorly understood approximations. We reformulate guidance as a \textit{deterministic optimal control problem}, yielding a hierarchy of algorithms that subsumes existing approaches at the coarsest level. We show that the \textit{flow map}, an object of significant recent interest for its role in fast inference, arises naturally in the optimal solution. Based on this observation, we propose \textbf{Flow Map Reward Guidance (FMRG)}: a training-free, \textit{single-trajectory} framework that uses the flow map to both integrate and guide the flow. At text-to-image scale, FMRG matches or surpasses baselines across inverse problems and reward-guided generation with \textbf{as few as 3 NFEs}, giving at least an order-of-magnitude speedup in comparison to prior state of the art. Code is available at https://github.com/jrrhuang/fmrg.
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