arXiv:2605.06764cs.LGcs.AI2026-05

改进Adam优化器在在线强化学习中的表现,提升算法稳定性与性能。

Revisiting Adam for Streaming Reinforcement Learning

论文配图:Revisiting Adam for Streaming Reinforcement Learning
图 1 · 摘自论文原文
  • 分析Adam在在线强化学习中的失效原因,提出两个关键改进条件。
  • 新算法Adaptive Q(λ)在55个Atari游戏上达到人类水平两倍性能。
  • 适合研究在线学习、优化器设计及强化学习系统优化的学者。

从序列交互中即时学习,无需显式存储数据,有望实现更简单、高效和自适应的算法。然而,过去十余年深度强化学习却依赖回放缓冲区或并行采样来缓解学习不稳定性。近期Elsayed等(2024)通过资格迹与优化方法改进,提出了StreamQ算法。本文回溯基础更新机制,考察DQN与C51在该在线设置下的表现。结果发现它们性能优异,并揭示出两个保障鲁棒性的核心属性:一是目标函数导数需有界,二是权重更新需进行方差调整。大量实验表明,具备这两项特性的C51在55个Atari游戏子集上与StreamQ相当。基于此,我们提出基于资格迹的方差调整算法Adaptive Q(λ),在相同测试集上达到人类基准的两倍性能,全面超越现有方法。

原文摘要 · Abstract (English)

Learning from a sequence of interactions, as soon as observations are perceived and acted upon, without explicitly storing them, holds the promise of simpler, more efficient and adaptive algorithms. For over a decade, however, deep reinforcement learning walked the contrary path, augmenting agents with replay buffers or parallel sampling routines, in an effort to tame learning instability. Recently, this topic has been revisited by Elsayed et al. (2024), focusing on update computation through eligibility traces and modifications to the optimisation routine, resulting in the StreamQ algorithm. In this work we take a step back, investigating the efficacy of established updates, such as those implemented by DQN and C51 within this online setting. Not only do we find that they perform well, but through analysing how the optimisation algorithm generally, and Adam in particular, interacts with these updates, we contend that two properties are essential for robust performance: i) the derivative of the objective is to be bounded and ii) weight updates are variance-adjusted. Rigorous and exhaustive experimentation demonstrates that C51, which exhibits both characteristics, is competitive with StreamQ across a subset of 55 Atari games. Using these insights, we derive a variance-adjusted algorithm based on eligibility traces, termed Adaptive Q$(λ)$, which approaches double the human baseline on the same subset, surpassing existing methods by all performance metrics.

强化学习在线学习优化器Atari

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