arXiv:2605.07143cs.CVcs.NA2026-05

用三角几何提升相机定位鲁棒性,抗干扰能力强

TriP: A Triangle Puzzle Approach to Robust Translation Averaging

论文配图:TriP: A Triangle Puzzle Approach to Robust Translation Averaging
图 1 · 摘自论文原文
  • 基于三角形几何推导局部尺度,对数域同步全局一致
  • 在合成与真实数据上均显著优于已有方法
  • 无需额外约束,天然防退化,适合大规模场景

平移平均旨在从成对相对平移方向恢复相机位置,是全局结构光流(Structure-from-Motion)的核心环节。由于方向测量不包含距离信息,该问题高度病态且对异常观测敏感。本文提出基于三角形的框架 TriP,首先通过三角形几何推断局部相对边长尺度,再在对数域同步重叠三角形的尺度,以恢复全局一致的边长与相机位置。利用三角形间的高阶一致性,该方法对对抗性、循环一致及其他结构性噪声具有强鲁棒性。同时,对数域同步天然排除零尺度退化解,无需额外防坍缩约束。理论表明其可实现精确位置恢复。实际应用中,TriP 完全可并行、计算高效,能自然扩展至百万级相机图。在合成与真实数据集上,性能远超现有方法。

原文摘要 · Abstract (English)

Translation averaging aims to recover camera locations from pairwise relative translation directions and is a fundamental component of global Structure-from-Motion pipelines. The problem is challenging because direction measurements contain no distance information, making the estimation problem highly ill-conditioned and highly sensitive to corrupted observations. In this paper, we propose TriP, a triangle-based framework for robust translation averaging. TriP first infers local relative edge scales from triangle geometry, and then synchronizes the scales of overlapping triangles in the logarithmic domain to recover globally consistent edge lengths and camera locations. By leveraging higher-order consistency across triangles, the proposed method is robust to adversarial, cycle-consistent, and other structured corruptions. In addition, TriP avoids the collapse issue without requiring any extra anti-collapse constraints, since log-scale synchronization excludes the degenerate zero-scale solution by construction. These structural advantages enable a particularly strong theory for exact location recovery. On the practical side, TriP is fully parallelizable, computationally efficient, and naturally scalable to graphs with millions of cameras. Moreover, it outperforms all previous translation averaging methods by a large margin on both synthetic and real datasets.

三维重建平移平均鲁棒估计结构光流

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