arXiv:2605.18334cs.CVcs.GR2026-05被引 1

用偏斜高斯点提升3D可视化精度,解决模糊与冗余问题。

3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine

论文配图:3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine
图 1 · 摘自论文原文
  • 用偏斜高斯替代对称高斯,增强形状和颜色不连续建模能力。
  • 在细节复杂区域实现更清晰渲染,同时保持实时帧率。
  • 支持任意相机轨迹交互,适合需要精准视觉分析的场景。

3D高斯点阵(3DGS)虽实现了实时逼真视图合成,但其依赖对称高斯分布的本质导致视觉伪影,难以准确呈现空间数据。对称核难以捕捉形状与色彩突变,引发模糊和原始点冗余,误导人类感知。为此,本文提出3D偏斜高斯点阵(3DSGS),通过引入广义偏斜高斯原语,在保留标准高斯高效光栅化特性的同时,具备内在的非对称建模能力。结合优化的透明度表示与深度感知的密集化策略,智能管理原始点分配。进一步重构CUDA光栅化管道,实现对称与偏斜高斯的统一支持,并集成至解耦式自由相机交互可视化引擎。大量实验表明,3DSGS在复杂细节区域显著提升渲染质量与结构紧凑性,同时维持实时帧率,满足流畅交互探索需求。补充推导与视觉结果见:https://3d-skew-gs.github.io/。

原文摘要 · Abstract (English)

While 3D Gaussian Splatting (3DGS) has revolutionized real-time photorealistic view synthesis, its fundamental reliance on symmetric Gaussian distributions introduces visual artifacts that hinder accurate spatial data exploration. Specifically, symmetric kernels struggle to capture shape and color discontinuities , which cause blurriness and primitive redundancy that mislead human perception during visual analysis. To address these visualization barriers, we introduce 3D Skew Gaussian Splatting (3DSGS), a novel framework that significantly enhances the structural fidelity and compactness of explicit scene representations. Our key insight lies in extending the standard primitive to a general Skew Gaussian counterpart. This generalized primitive inherits the highly efficient rasterization properties of standard Gaussians while gaining intrinsic asymmetric modeling capabilities. We couple this with an enhanced opacity representation to better handle complex transparency, alongside a depth-aware densification strategy that intelligently manages primitive allocation. Furthermore, to make these advancements actionable for real-world visual analytics, we re-derive the CUDA rasterization pipeline to universally support both symmetric and skew Gaussians, integrating it into a decoupled, free-camera interactive visualization engine. Extensive experiments demonstrate that 3DSGS achieves superior rendering quality and structural compactness, particularly in regions with intricate details, while maintaining the real-time frame rates necessary for fluid interactive exploration. Supplementary derivations and visual results are available at \textbf{\textit{https://3d-skew-gs.github.io/}}.

3D重建高斯点阵可视化实时渲染

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。