arXiv:2605.19701cs.RO2026-05

在地面纹理变化的低动态环境中,提升多时段定位与建图精度

Multi-Session Ground Texture SLAM in Low-Dynamic Environments

论文配图:Multi-Session Ground Texture SLAM in Low-Dynamic Environments
图 1 · 摘自论文原文
  • 用KL散度作为相似性度量,优化回环检测置信度
  • 在多时段地面纹理场景中,轨迹估计误差显著降低
  • 适合长期运行的机器人在自然环境中的定位任务

同时定位与地图构建领域已发展出多种支持多时段操作的系统,适用于表面磨损、天气变化或季节更替等低动态变化环境。这些系统使机器人能在此类环境中实现长期运行。然而,当前针对仅依赖地面纹理作为唯一特征的系统仍缺乏对多时段低动态变化环境的支持。本文研究了三种技术在多时段低动态地面纹理环境中的轨迹估计精度影响,发现使用Kullback-Leibler散度作为相似性评分及回环闭合置信度的影响因素最具成效。本文还分析了三种方法,并深入探讨了KL散度的影响机制。此外,我们发布了一个新数据集,包含多时段图像及高精度位姿信息,供机器人社区用于评估。

原文摘要 · Abstract (English)

The simultaneous localization and mapping community has introduced a growing number of systems adapted for multi-session operations where the operational environment features low-dynamic changes that impact mapping, such as surface wear, weather phenomena, or seasonal change. These systems allow for lifelong operations by a robot within these environments. There is also growing interest in operations in environments where the unique ground texture is the only mapping feature available for use. These ground texture systems are not yet targeted for multi-session low-dynamic-change environments though. This work explores the impact of three different techniques on trajectory estimation accuracy in these multi-session low-dynamic ground texture environments. Of the three, the use of Kullback-Leibler Divergence, as a similarity score and a bias influencing loop closure confidence, is found to have the most success. We show an analysis of all three methods and a deeper exploration of the impact of Kullback-Leibler Divergence. We also introduce a dataset for use by the robotics community that contains multi-session images where the ground changes between sessions and also high-accuracy pose information for use in evaluation.

SLAM地面纹理多时段轨迹估计

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