在浏览器中用低成本显卡实现高保真医学影像孪生,无需云端计算。
Decentralized Direct Volume Rendering: A Browser-Native GPU Architecture for MRI Digital Twins in Resource-Constrained Settings
- 用WebGPU在本地浏览器直接渲染MRI,跳过服务器端流程。
- 首帧时间低于920毫秒,交互稳定在82帧以上,支持零延迟调参。
- 适合资源受限医院,无需深度学习或额外硬件,可广泛推广。
数字孪生技术在手术规划和个性化医疗中潜力巨大,但当前生成交互式、患者特异性解剖孪生依赖计算量大的服务器端渲染或昂贵本地工作站,极大限制了在资源受限环境中的部署。本文提出一种去中心化、客户端的WebGPU架构,使高保真解剖数字孪生可在低预算集成边缘显卡上实现。通过绕过标准服务器渲染流程,系统在本地执行确定性的单遍光线追踪与形态梯度计算,消除云渲染固有的网络延迟。系统实现首帧时间(TTFP)低于920.0毫秒,并保持≥82.0 FPS的稳定交互性能。通过统一缓冲区实现连续交互保真度,支持组织参数的零延迟调整,助力动态临床决策。该架构证明:基于患者MRI扫描的复杂3D医学仿真可在浏览器原生运行,无需深度学习或外部计算依赖,为医疗数字孪生的广泛应用提供了可扩展、低成本的基础。
原文摘要 · Abstract (English)
Digital Twin (DT) technology holds immense potential for surgical planning and personalized medicine. However, generating interactive, patient-specific anatomical twins currently relies on computationally heavy Server-Side Rendering (SSR) or expensive local workstations, creating significant barriers to deployment, especially in resource-constrained settings (RCS). This paper presents a decentralized, client-side WebGPU architecture that democratizes access to high-fidelity anatomical Digital Twins. By bypassing standard server-side rendering pipelines, the framework executes deterministic single-pass raymarching and morphological gradient calculations directly on low-cost integrated edge GPUs. Eliminating the network latency inherent to cloud-rendered solutions, the system achieves a Time to First Pixel (TTFP) of under 920.0ms and maintains stable interactivity at >= 82.0 FPS. Continuous Interaction Fidelity is maintained via uniform buffers, enabling zero-latency manipulation of tissue parameters for dynamic clinical decision-making. By proving that complex 3D medical simulations of patient-specific MRI scan can be executed natively in the browser without deep learning or external computational dependencies, this architecture provides a scalable, affordable foundation for the widespread clinical adoption of healthcare Digital Twins.
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