arXiv:2605.21001cs.CV2026-05被引 1

用几何约束的高斯表示,实现可控制的多层服装3D角色重建。

DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars

论文配图:DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars
图 1 · 摘自论文原文
  • 将高斯点绑定到SMPL-X网格面,保持身体结构和服装分层。
  • 在4D-DRESS数据集上达到最优的几何重建与服装分离效果。
  • 支持用户调整服装顺序,适合虚拟试衣与动画制作场景。

现有3D着装角色重建方法虽视觉保真度高,但忽略几何结构与物理合理性。它们或把着装人体建模为单一变形表面,或尝试服装解耦却不施加几何约束,导致服装边界模糊且无法控制堆叠顺序。为此,我们提出DAMA(Disentangled body-Anchored Gaussians for Controllable Multi-layered Avatars),一种通过专用表示与重建方法生成物理合理着装角色的新方法。在表示层面,利用重心平面坐标和正法向偏移,将高斯点绑定至SMPL-X面片;基于此参数化,重建方法从多视角图像中恢复体锚定高斯点,通过拓扑引导修正各层,并联合优化几何与外观。DAMA是首个从多视角图像出发实现物理合理分层、清晰服装分离与显式堆叠控制的高斯角色重建方法。在包含82个扫描的4D-DRESS完整数据集上,其在几何重建、服装分离、穿透率及穿透深度等指标上均达到当前最优表现。该表示还支持用户自定义服装重排,并可快速将贴合身体的服装转换为模拟可用网格。

原文摘要 · Abstract (English)

Existing 3D clothed avatar reconstruction methods achieve high visual fidelity but ignore geometric structure and physical plausibility. They either model clothed humans as a single deformable surface or attempt garment disentanglement without enforcing geometric constraints, resulting in ambiguous garment boundaries and no control over stacking or layer ordering. To address these limitations, we introduce DAMA (Disentangled body-Anchored Gaussians for Controllable Multi-layered Avatars), a 3D avatar reconstruction method that produces physically plausible clothed avatars through a dedicated representation and reconstruction method. At the representation level, we bind Gaussians to SMPL-X faces using barycentric in-plane coordinates and a positive normal offset. Based on this parameterization, the reconstruction method lifts 2D segmentations to body-anchored Gaussians, refines layers using topology-guided correction, and jointly optimizes geometry and appearance. DAMA is the first Gaussian avatar reconstruction method from multi-view images to achieve physically plausible layering, clean garment separation, and explicit stacking control. On the full 4D-DRESS dataset (82 scans), it achieves state-of-the-art performance in geometry reconstruction, garment separation, penetration rate, and penetration depth. The representation further supports user-defined garment reordering and fast conversion of body-conforming garments to simulation-ready meshes. Project Page: https://danieleskandar.github.io/dama/

3D角色服装重建高斯表示可控制性

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