arXiv:2605.23845cs.CV2026-05

从真实视频中直接学习粒子动力学模型,无需标注状态。

Learning a Particle Dynamics Model with Real-world Videos

论文配图:Learning a Particle Dynamics Model with Real-world Videos
图 1 · 摘自论文原文
  • 用高斯点云构建粒子系统,通过渲染监督训练动力学模型。
  • 在500段真实视频上实现无标签状态下的运动预测,效果优于传统方法。
  • 适合做物理模拟、机器人感知与真实世界建模的研究者使用。

数据驱动的物理模拟方法(常称世界模型)因其可微性成为传统物理引擎的有前景替代方案。以往工作在复杂多体交互场景中对刚体与非刚体运动预测表现优异,但通常依赖仿真环境训练,因真实世界难以获取完整点云和时序对应关系。这种对合成数据的依赖限制了其在真实场景中的适用性。本文提出一种新框架,直接从无标签真实视频中训练神经物体动力学模型。具体地,设计一种兼容高斯点阵(Gaussian splatting)的粒子动力学模型,基于由高斯生成的密集粒子(含尺度与旋转信息)预测其位置与旋转变化。模型通过渲染监督进行训练,无需粒子级标签即可学习真实视频中的动态规律。该方法直接作用于密集高斯点,不依赖启发式采样锚点。为支持此研究,我们还构建了一个包含约500段视频的真实世界数据集,涵盖多样化的物体交互场景。

原文摘要 · Abstract (English)

Data-driven learning approaches for physics simulation, sometimes referred to as world models, have emerged as promising alternatives to traditional physics simulators due to their differentiable nature. Prior work has demonstrated impressive results in predicting the motions of rigid and non-rigid objects in complex scenes involving multiple interacting bodies. However, these models are typically trained in simulated environments because obtaining perfect state information such as complete scene point clouds and point correspondences over time is challenging in real-world settings. This reliance on synthetic data can limit their applicability when the sim-to-real gap is large. In this work, we aim to overcome these limitations by introducing a novel framework for training neural object dynamics models directly from unlabeled real-world videos. Specifically, we propose to learn a particle-based dynamics model compatible with a Gaussian splatting framework, which operates on dense particles derived from Gaussians (i.e., particles with scales and rotations) and predicts their position and rotation changes over time. The model is trained via rendering supervision, enabling learning from real-world videos without requiring particle-level labeled states. Our model operates directly on dense Gaussians without relying on heuristic subsampling anchor points. To enable this study, we also present a real-world dataset consisting of about 500 videos capturing diverse object interactions.

物理模拟视频理解高斯点云无监督学习

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