arXiv:2605.24728cs.AI2026-05

让3D生成物可操作:用合约机制保障空间智能的可用性

Hylos: Operability Contracts for Model-Native Spatial Intelligence

论文配图:Hylos: Operability Contracts for Model-Native Spatial Intelligence
图 1 · 摘自论文原文
  • 引入Hylos系统架构,通过合约约束实现空间智能的可操作状态管理
  • 空间事务(SpatialTransaction)确保修改合法、约束不被破坏并可追溯
  • 适合做机器人、CAD、制造等需要可靠3D环境的开发者使用

基础模型能描述、重建和生成3D物体、组件、场景与环境,但视觉逼真的空间输出未必具备可操作性。一个生成物或环境对智能体有用,前提是系统能识别其实体、坐标系、表面、约束、来源、允许动作、预期效果及验证失败。本文提出Hylos,一种基于合约的空间智能系统架构,维护对象、组件、资产、表面锚点、断言、动作候选、求解任务、共享执行器调用、能力缺口和效果差异等全场景可操作状态。持久化空间变更通过空间事务(SpatialTransaction)进行:该事务在提交边界内解决引用、检查动作合法性、保护不变量、投影效果,并返回提交、审查、回滚、延迟或能力缺口等结果。论文以系统性观点呈现,聚焦于因果修复的实证研究——当下游组件出现可见错位时,真正修复位于上游布局结构。通过追踪场景依赖关系,选择上游支持的交互并应用经验证的变更,而非直接编辑几何形体。核心主张是:空间人工智能应不仅评估视觉质量,更需检验生成或编辑的3D内容能否成为CAD、机器人、仿真、检测、制造及互动世界创作的可靠基础。

原文摘要 · Abstract (English)

Foundation models can increasingly describe, reconstruct, and generate 3D objects, assemblies, scenes, and environments, but visually plausible spatial output is not yet operable 3D. A generated object or environment becomes useful to an agent only when the system can identify its entities, frames, surfaces, constraints, provenance, admissible actions, expected effects, and validation failures. This paper introduces Hylos, a systems architecture for contract-bounded spatial intelligence. Hylos maintains scene-scale operability state over objects, assemblies, assets, surface anchors, assertions, action candidates, solver jobs, shared actuator invocations, capability gaps, and effect diffs. Durable spatial changes are routed through a SpatialTransaction: a commit boundary that resolves references, checks admissibility, protects invariants, projects effects, and returns commit, review, rollback, deferral, or capability-gap outcomes. The paper is framed as a systems/position preprint with a focused artifact study rather than a broad benchmark. The study examines causal repair: a visible misalignment appears on a dependent component, while the supported repair lies upstream in the placement structure that controls it. The successful interaction traces the symptom through scene dependencies, selects a supported upstream interaction, and applies a validated change instead of directly editing visible geometry. The broader claim is that spatial AI should be evaluated not only by visual quality, but by whether generated or edited 3D can become reliable substrate for CAD, robotics, simulation, inspection, manufacturing, and interactive world authoring.

空间智能3D生成可操作性系统架构

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。