arXiv:2606.01164cs.CV2026-06被引 4

系统梳理交互式世界建模的前沿进展与挑战

Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends

论文配图:Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
图 1 · 摘自论文原文
  • 提出动作条件的视频/3D生成框架,实现用户对虚拟世界演化的实时控制
  • 揭示三类核心挑战:动作可控性、长时交互记忆、实时响应能力
  • 覆盖游戏、自动驾驶、机器人等四领域基准对比,适合多智能体研究者参考

随着大语言模型与基于扩散的内容生成技术的快速发展,世界建模受到越来越多关注,广泛应用于游戏引擎、具身智能、自动驾驶等领域。通过将用户动作显式融入世界状态转移,近期研究在动作条件的视频或3D生成范式下实现了交互性增强,提升了对世界演化的控制力,使用户可自由探索、操作、导航并个性化状态演化。本文系统回顾了交互式世界建模的最新研究趋势、技术进展、评估基准,并展望未来方向。首先从应用场景、世界状态演化和场景模态三个方面总结现有工作;随后深入分析三大关键技术挑战:动作条件下的可控性、长时交互与记忆、以及实时交互中的动作跟随响应性。此外,针对开放世界探索、游戏引擎、自动驾驶与机器人四个具体领域,全面比较现有基准与评估指标。最后探讨下一代交互式世界建模的若干潜在方向。相关资源已开源:https://github.com/liujiuming123/Awesome-Interactive-World-Model。

原文摘要 · Abstract (English)

With rapid development of large language models and diffusion-based content generation, world modeling has attracted increasing research attention, benefiting various downstream domains such as game engines, embodied AI, autonomous driving, etc. Through explicitly incorporating user actions into world state transition, recent literature empowers world modeling with interactivity in an action-conditioned video or 3D generation paradigm, further enhancing controllability over world evolutions and facilitating users to freely traverse, manipulate, navigate, and personalize the state evolution. In this paper, we aim to systematically review recent research trends, technical developments, evaluation benchmarks, and also propose future potential directions in interactive world modeling. Specifically, we first summarize recent efforts and trends in terms of application scenarios, world state evolution, and scene modality. Afterwards, we delve into three crucial technical challenges, including action-conditioned controllability, long-horizon interactions and memory, and action-following responsiveness for real-time interactivity. Furthermore, we also thoroughly compare existing benchmarks and metrics in four specific application fields: open-world exploration, game engine, autonomous driving, and robotics. Finally, we discuss several promising future directions in achieving next-generation interactive world modeling. The corresponding repository is publicly available at: https://github.com/liujiuming123/Awesome-Interactive-World-Model.

世界建模交互生成多智能体评估基准

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