让外骨骼实时自适应,用低秩更新提升个性化控制效率
OLIVE: Online Low-Rank Incremental Learning for Efficient Adaptive Exoskeletons

- 用低秩分解实现参数高效在线更新,降低计算开销
- 实测在步态平滑度、省力和稳定性上分别提升13%~22%
- 无需离线数据,仅靠体感信号即可自动调节适应复杂地形
可穿戴外骨骼系统有望帮助行动障碍者恢复移动能力,但现有控制器多依赖静态步态策略,无法适应动态环境或个体差异。本文提出OLIVE(Online Low-rank Incremental Learning for Efficient Adaptive Exoskeletons),一种参数高效的在线自适应框架,可在部署过程中持续个性化外骨骼控制。该方法将控制策略的可调部分分解为低秩残差形式 ΔW = A_t B_t^⊤,其中秩 r 远小于 min(d,k),使在线更新成本从 𝒪(dk) 降至 𝒪(r(d+k)),同时保持预训练基控制器 W_0 的稳定性。参数通过纯体感反馈(包括肌电、惯性测量、振动信号)驱动的奖励形策略梯度进行更新,无需依赖离线参考轨迹。引入门控机制根据上下文状态调节个性化强度,动态秩调度器则随地形复杂度调整更新维度:平坦地形使用最低资源,复杂不平地面扩展至高秩更新,从而在平坦行走、上下楼梯、斜坡及不规则地形中均表现稳健。实验表明,OLIVE相较最强基线在步态平滑度、努力减少和运动稳定性上分别提升13%、22%和15%,约1800步内收敛,端到端延迟仅为7.4毫秒。代码已开源:https://github.com/FastLM/OLIVE。
原文摘要 · Abstract (English)
Wearable exoskeleton systems hold promise for restoring mobility in individuals with physical impairments, yet most existing controllers rely on static gait policies that cannot adapt to dynamic real-world environments or individual user characteristics. We present OLIVE (Online Low-rank Incremental Learning for Efficient Adaptive Exoskeletons), a parameter-efficient online adaptation framework that continuously personalizes exoskeleton control during deployment. OLIVE decomposes the adaptive component of the control policy into a low-rank residual form $ΔW = A_t B_t^\top$ with rank $r \ll \min(d,k)$, reducing the online update cost from $\mathcal{O}(dk)$ to $\mathcal{O}(r(d+k))$ while preserving the stability of a pretrained base controller $W_0$. Parameters are updated through a reward-shaped policy gradient driven purely by on-body sensor feedback, including EMG, IMU, and vibration signals, eliminating dependence on offline reference trajectories. A gating mechanism modulates the strength of personalization based on the contextual state, while a dynamic rank scheduler adapts the update dimensionality to terrain complexity. It allocates minimal capacity on simple flat terrain and expands to higher-rank updates on demanding uneven surfaces, enabling robust performance across flat walking, stair navigation, slopes, and uneven terrain. Experiments on the wearable platform demonstrate that OLIVE achieves improvements of 13, 22, and 15 percentage points in gait smoothness, effort reduction, and motion stability over the strongest baseline, respectively. It converges within approximately 1,800 walking steps with an end-to-end latency of 7.4 ms. Our code implementation is available at https://github.com/FastLM/OLIVE.
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