用多模态大模型提升跨域行人重识别的排序精度
Multimodal LLM-Empowered Re-Ranking for Generalizable Person Re-Identification

- 用微调后的多模态大模型生成鲁棒距离度量
- 在多个跨域基准上实现显著性能提升
- 无需修改原有框架,适合现有系统集成
由于在未见真实场景中部署的潜力,领域泛化行人重识别(DG Re-ID)受到越来越多关注。现有方法多聚焦于训练具有泛化能力的编码器,却忽视了推理阶段的优化。本文提出一种新思路:通过改进推理阶段的重排序来增强DG Re-ID。传统重排序依赖编码器输出特征的距离,但在新域上因编码器泛化不足而失效。受近期多模态大语言模型(MLLM)强泛化能力启发,我们提出一种基于MLLM的μ-距离度量,在推理时计算更鲁棒的相似性。通过监督微调,结合无领域提示和查询-候选难例挖掘策略,使模型适应Re-ID数据。该方法与模型无关,可无缝嵌入已有重排序框架。大量实验表明,该方法在多个DG Re-ID基准上持续取得显著提升。
原文摘要 · Abstract (English)
Domain Generalizable (DG) person re-identification (Re-ID) has attracted growing research interest due to its potential for deployment in unseen real-world scenarios. Most existing approaches address DG Re-ID by focusing on training domain-generalizable encoders but ignore the possible refinements in inference stage. In contrast, this work explores an alternative direction which improves inference re-ranking to enhance DG Re-ID. Conventional re-ranking methods typically rely on neighborhood-based distances to refine the initial ranking list, inherently depending on features produced by the Re-ID encoder. However, they deteriorate on target domains since the encoder lacks sufficient generalizability to produce reliable feature distances on unseen scenarios. Inspired by the remarkable generalization capabilities of recent Multimodal Large Language Models (MLLMs), we propose an MLLM-empowered distance metric to improve re-ranking in DG Re-ID. Specifically, we first adapt an MLLM to Re-ID data through supervised fine-tuning, which incorporates a domain-agnostic prompt and a query-candidate hard mining scheme. Then, the adapted MLLM is employed to compute a $μ$-distance during inference, which is robust to domain gap and significantly enhances subsequent re-ranking performance. Our approach is model-agnostic and can be seamlessly integrated into previous re-ranking frameworks. Extensive experiments demonstrate that our approach consistently yields substantial performance improvements across multiple DG Re-ID benchmarks. The code of this work will be released at https://github.com/RikoLi/MUSE soon.
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