用物理光照模型提升暗光图像增强效果,避免过曝和偏色。
Gaussian Light Field Splatting: A Physical Prior-Driven Vision Transformer for Unsupervised Low-Light Image Enhancement

- 基于高斯光照场建模,将光照表示为各向异性高斯函数叠加。
- 自适应生成空间增益场,实现复杂光照下的均匀恢复。
- 引入角度损失与亮度边缘损失,改善色彩一致性和细节保真度。
现有无监督暗光图像增强方法在复杂非均匀光照下常出现局部曝光失衡和色彩失真。大多数视觉变换器缺乏对光照退化物理先验的显式建模机制。为此,我们提出GLFS——一种基于高斯光照场点阵的视觉变换器,将高斯点阵的连续物理光照建模融入变换器架构。在GLFS中,场景光照由各向异性高斯基函数的叠加表示,通过引入物理引导的偏置项到自注意力机制中,自适应推断空间增益场,实现复杂光照条件下的精准、均匀恢复。为减少增强过程中的色彩偏差与结构退化,进一步设计了色彩向量角度损失和亮度边缘损失,分别约束色调一致性并提升局部细节的结构保真度。大量消融实验与定量评估表明,GLFS在光照校正与细节保持方面均具显著优势,达到当前最优性能,并为暗光图像增强提供了一种新的表征范式。
原文摘要 · Abstract (English)
Existing unsupervised low-light image enhancement methods often encounter local exposure imbalance and color distortion under complex non-uniform illumination. In addition, most Vision Transformers lack an explicit mechanism for modeling the physical priors of illumination degradation. To address these limitations, we propose GLFS, a Gaussian light field splatting-based Vision Transformer that integrates continuous physical illumination modeling from Gaussian splatting into the Transformer architecture. In GLFS, scene illumination is represented by a superposition of anisotropic Gaussian basis functions. Physics-guided biases are introduced into self-attention to adaptively infer a spatial gain field, enabling accurate and uniform restoration under complex illumination. To reduce color bias and structural degradation during enhancement, a color-vector angular loss and a luminance-edge loss are further developed. These losses enforce hue consistency and improve the structural fidelity of local details. Extensive ablation studies and quantitative evaluations show that GLFS provides clear advantages in illumination correction and detail preservation. It achieves state-of-the-art performance and offers a new representation paradigm for low-light image enhancement.
Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。