arXiv:2606.23455cs.CV2026-06中稿 · ECCV

让3D场景随温度变化融化变形,实现真实热力学物理渲染

MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editing

论文配图:MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editing
图 1 · 摘自论文原文
  • 在3D高斯点云中加入温度属性,结合热传导与相变模拟
  • 支持熔化、凝固等热力过程,生成既真实又视觉逼真的动态效果
  • 适合需要物理一致性的影视特效和科学可视化领域

近期研究将牛顿力学与神经渲染结合,缩小了照片级重建与物理动画之间的差距。然而现有方法主要关注机械动力学,忽略了温度这一关键但不可见的物理因素,而温度直接影响熔化、凝固等热力过程。本文提出MeGAS,首次将热力学-机械耦合相变动力学融入3D高斯点云(3DGS)。通过引入温度属性并构建热对流-扩散求解器,结合物质点法(MPM)动态模拟相变过程,实现物理合理且视觉逼真的热物理解析。此外,设计拓扑自适应高斯渲染策略,有效缓解极端形变下的裂纹与漂浮伪影。大量实验表明,MeGAS在保持高保真渲染的同时,可生成符合物理规律的热力学行为,推动了融合物理的世界建模发展。

原文摘要 · Abstract (English)

Recent advances integrate physically grounded Newtonian dynamics with neural rendering frameworks, narrowing the gap between photorealistic scene reconstruction and physics-based animation. However, existing approaches focus on mechanically driven dynamics while neglecting temperature, a fundamental yet invisible physical factor underlying phenomena such as melting, solidification, and other thermomechanical processes. In this paper, we propose MeGAS, a novel framework that incorporates thermomechanical phase-change dynamics into 3D Gaussian Splatting (3DGS). Specifically, we propose a new thermomechanical dynamic Gaussian Splatting representation that augments 3DGS with temperature attributes and employs a heat advection-diffusion solver with MPM dynamics incorporating phase transitions, enabling physically plausible and visually realistic synthesis of thermophysical phenomena. Furthermore, a new topology-adaptive Gaussian rendering strategy is proposed to mitigate cracking and floaters under extreme deformation. Extensive experiments demonstrate that MeGAS produces physically consistent thermomechanical behavior while maintaining high-fidelity photorealistic rendering, advancing toward physics-integrated world models.

3D高斯热力学物理渲染相变模拟

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