arXiv:2606.25632cs.CLcs.AI2026-06

让角色只说符合视角的台词,解决长篇角色扮演中的事实越界和风格单一问题。

Staying In Character: Perspective-Bounded Memory For Book-Based Role-Playing Agents

论文配图:Staying In Character: Perspective-Bounded Memory For Book-Based Role-Playing Agents
图 1 · 摘自论文原文
  • 分层记忆:第一人称场景、可见性标注事实、情境化言行模式
  • 知识边界准确率提升34.6个百分点,对战胜率接近79%
  • 适合需要高一致性角色扮演的应用,如互动小说与虚拟陪练

近期基于小说构建角色代理的LLM系统虽能提取人物、场景与关系,但长篇角色扮演常出现两种缺陷:事实越界(角色使用其视角外的知识)与风格单调(固定口吻削弱人物个性)。为此,本文提出REVERIEMEM,一种三层次记忆架构:情景层存储第一人称场景记忆;语义层存储带可视性标签的事实;人格层存储情境依赖的言谈与行为模式。为评估,构建KBF-QA基准,覆盖八部小说共4,386个问题,用于检验知识边界。REVERIEMEM在知识边界保真度上较最强基线提升34.6个百分点。在BOOKWORLD五维叙事对比协议中,取得约79%胜率,表明视角限定记忆可同时提升边界准确性与角色化叙事质量。

原文摘要 · Abstract (English)

Recent LLM role-playing systems build character agents from novels by extracting characters, scenes, and relations. Yet long-narrative role-playing suffers from two failures: Factual Overreach, where shared retrieval or parametric memory lets a character use facts outside its perspective, and Stylistic Monotony, where profile descriptions flatten a character into a fixed voice. To address these failures, we propose REVERIEMEM, a three-layer memory architecture for book-based character agents. The episodic layer stores first-person scene memories; the semantic layer stores visibility-tagged facts; and the personality layer stores situation-dependent speech and behaviour patterns. For evaluation, we construct KBF-QA, a 4,386-question benchmark over eight novels for testing knowledge boundaries. REVERIEMEM improves Knowledge Boundary Fidelity by 34.6 percentage points over the strongest prior method. On BOOKWORLD's five-dimension pairwise narrative protocol, REVERIEMEM achieves a ~ 79% win rate, suggesting that perspective-bounded memory improves both boundary fidelity and character-grounded narrative generation.

角色扮演记忆机制小说生成大模型

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