arXiv:2606.27659cs.CV2026-06

用几何约束提升单图生成多视角人脸的一致性

GeoFace: Consistent Multi-View Face Generation with Geometry-Constrained Diffusion

论文配图:GeoFace: Consistent Multi-View Face Generation with Geometry-Constrained Diffusion
图 1 · 摘自论文原文
  • 双流扩散框架联合生成图像与3D面部结构
  • 在RenderMe-360和NeRSemble上几何一致性显著提升
  • 适合需要高质量3D人脸重建的研究者

我们提出GeoFace,一种基于几何约束的多视角扩散生成框架,可从单张输入图像生成一致的人脸多视角图像。现有方法虽能在单视角达到逼真效果,但缺乏跨视角共享3D结构的显式机制,常导致几何不一致。GeoFace采用统一双流架构,联合生成多视角RGB图像与3D面部几何,外观与几何流通过共享注意力层交互。引入几何引导的注意力对齐损失,利用3D一致对应关系监督外观与几何特征间的交叉注意力,使外观流能正确参考姿态不变的几何线索,实现视角间鲁棒对齐。几何以从多视角观测中拟合的FLAME网格导出的规范UV位置图表示,作为所有生成视图的视角不变共享约束。在RenderMe-360和NeRSemble上的实验表明,GeoFace在视觉质量和跨视角几何一致性方面均优于现有方法,有助于更高效的3D重建。

原文摘要 · Abstract (English)

We present GeoFace, a geometry-constrained multi-view diffusion framework for consistent face generation from a single input. % While recent multi-view diffusion models achieve photorealistic synthesis at the per-view level, they lack an explicit mechanism to enforce a shared 3D structure across views, often leading to inconsistent geometry across viewpoints. To address this, GeoFace proposes a unified dual-stream framework for joint generation of multi-view RGB images and 3D face geometry, where the appearance and geometry streams interact through shared attention layers. To encourage the two streams to mutually constrain each other, we introduce a geometry-guided attention alignment loss that supervises the cross-attention between appearance and geometry tokens with 3D-consistent correspondences, enabling the appearance stream to correctly reference pose-invariant geometric cues for robust alignment across viewpoints. Geometry is represented as a canonical UV position map, derived from a FLAME mesh fitted to multi-view observations, serving as a view-invariant shared constraint across all generated views. Experiments on RenderMe-360 and NeRSemble demonstrate that GeoFace consistently outperforms existing methods in both visual quality and cross-view geometric consistency, facilitating more efficient 3D reconstruction.

人脸生成扩散模型3D重建几何约束

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。