让动态物体在地图中保持记忆,避免鬼影残留。
MoPe: Motion Permanence for Robust Monocular Gaussian Mapping in Dynamic Environments

- 引入运动持久性机制,用历史动态后验指导当前建图
- 在动态人场景中显著减少鬼影,提升跟踪鲁棒性
- 适合需要长期稳定感知的移动机器人应用
机器人自主依赖于在动态环境中仍具稳定性的场景表示,以支持定位、导航和下游决策。单目高斯点云SLAM可生成高保真地图,但现有不确定性感知方法仍将动态区域视为逐帧观测,导致表示本质上无记忆:当行人减速、暂停或被遮挡后重新出现时,当前帧可能呈现静态,使动态内容被吸收进地图,留下持续的鬼影。我们指出,这一失败源于表示层面的不匹配——动态性不是瞬时外观属性,而是由运动历史定义的时间属性。基于此,我们提出运动持久性:物体的动态身份应随时间持续存在,而非每帧独立判断。我们在MoPe中实现该原则,设计了一种记忆感知的不确定性滤波器。通过几何一致的SE(3)变换传播历史动态后验,并使用有界贝叶斯对数似然更新融合当前帧证据。所得持续后验用于指导追踪、建图、动态感知的高斯插入及高斯级后处理。在Wild-SLAM、Bonn和TUM数据集上,MoPe提升了跟踪鲁棒性并减少了残余鬼影,尤其在动态人场景中效果最显著,直接违反了无记忆假设。结果表明,在场景表示中保持时间动态状态是实现更可靠表示驱动型自主的重要一步。
原文摘要 · Abstract (English)
Robust robot autonomy depends on scene representations that remain stable enough to support localization, navigation, and downstream decision making in dynamic environments. Monocular Gaussian Splatting SLAM provides high-fidelity mapping, but current uncertainty-aware methods still treat dynamic regions largely as per-frame observations. This makes the representation effectively memoryless: when a pedestrian slows, pauses, or reappears after occlusion, the current frame may look static, allowing dynamic content to be absorbed into the map and leaving persistent ghosting artifacts. We argue that this failure reflects a representation-level mismatch. Dynamic-ness is not an instantaneous appearance property, but a temporal property defined by motion history. Building on this view, we introduce Motion Permanence: the principle that an object's dynamic identity should persist over time rather than be re-decided from each frame independently. We realize this principle in MoPe, a memory-aware uncertainty filter for monocular Gaussian mapping. MoPe propagates the historical dynamic posterior through geometry-consistent SE(3) warping and fuses it with current-frame evidence using bounded Bayesian log-odds updates. The resulting persistent posterior guides tracking, mapping, dynamic-aware Gaussian insertion, and Gaussian-level post-cleanup. On Wild-SLAM, Bonn, and TUM sequences, MoPe improves tracking robustness and reduces residual ghosting, with the strongest gains on dynamic-human scenes that most directly violate the memoryless assumption. These results show that maintaining temporal dynamic state inside the scene representation is a practical step toward more reliable representation-centric autonomy in changing real-world environments.
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