arXiv:2606.29924cs.CV2026-06

通过距离感知能量项实现可控制的3D抓握生成

DCGrasp: Distance-aware Controllable Grasp Generation

论文配图:DCGrasp: Distance-aware Controllable Grasp Generation
图 1 · 摘自论文原文
  • 引入距离轮廓能量项,捕捉手物近接触区域语义相似性
  • 基于扩散Transformer生成距离轮廓并优化手部姿态,提升物理合理性
  • 支持灵活控制,通用性强,适用于多样物体与手形

生成三维手物交互对机器人、扩展现实和合成数据生成至关重要,需具备灵活可控性与强泛化能力。现有方法难以满足这些要求,限制了实际应用。本文提出DCGrasp,一种基于新型抓握能量项的距离感知可控抓握生成系统。该能量项计算每个手部顶点到最近物点的有符号距离(距离轮廓),结合距离感知加权,有效捕捉近接触区域的语义相似手物交互,且对物体和手部身份不变。给定多种可控信号,DCGrasp首先通过扩散Transformer生成距离轮廓及对应候选手部姿态,再通过优化强化优化后姿态与生成距离轮廓在近接触区域的一致性。实验表明,DCGrasp能生成高质量、物理合理的抓握,具备灵活用户控制能力,并可泛化至多样化物体与手形及尺度。本工作建立了一个稳健且通用的可控3D手物交互合成流程。

原文摘要 · Abstract (English)

Generating 3D hand-object interactions is essential for applications in robotics, XR, and synthetic data generation, where flexible controllability and strong generalization to diverse object geometries are required. However, existing methods rarely satisfy these requirements, limiting their practical applicability. We present DCGrasp, a distance-aware controllable grasp generation system built on a novel grasp energy term. This term computes Distance Profile, a signed distance from each hand vertex to the nearest object point, coupled with distance-aware weighting, effectively capturing the semantically similar hand-object interaction in near-contact regions while remaining invariant to object and hand identity. Given various controllable signals, DCGrasp first generates a Distance Profile based on a Diffusion Transformer, together with a corresponding candidate hand pose. We then refine the candidate pose through optimization, enforcing consistency between the optimized hand pose and the generated Distance Profile in near-contact regions. Our experiments show that DCGrasp produces high-quality, physically plausible grasps with flexible user control, generalizing to diverse object and hand shapes and scales. Our work establishes a robust and versatile pipeline for the synthesis of controllable 3D hand-object interactions.

3D生成抓握生成可控生成扩散模型

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