arXiv:2606.30092cs.AI2026-06

用影响图与聚类脚本提升星际争霸微操的决策效率与可解释性

Hierarchical Reinforcement Learning in StarCraft Micromanagement with Influence Maps and Cluster-based Scripts

论文配图:Hierarchical Reinforcement Learning in StarCraft Micromanagement with Influence Maps and Cluster-based Scripts
图 1 · 摘自论文原文
  • 通过影响图哈希将战场局势编码为紧凑十六进制码,捕捉空间控制优势
  • 在六种不对称场景中性能媲美深度强化学习基线,样本效率更高
  • 分层Q表结构让决策过程透明,适合需可解释性的战术智能系统

实时战略游戏因多单位协同带来的庞大状态-动作空间和基于胜负结果的稀疏延迟奖励,给AI带来巨大挑战。现有方法在处理联合动作维度爆炸与保持状态表示可解释性之间存在权衡。传统层次结构难以自适应分解任务为有效战术模块,且深度模型的黑箱特性与对稀疏奖励的依赖导致样本效率低、决策不透明。本文提出HRL-IM/CBS框架,结合影响图哈希与聚类脚本用于星际争霸微操。影响图哈希将全局战场状态编码为紧凑十六进制码,反映空间控制与相对优势;聚类脚本通过自适应单位分组实现动态局部协调。分层多Q表架构将决策分解为上层聚类策略选择与下层战术执行,并通过奖励分配提供密集学习信号。在六个不对称场景的实验表明,该方法性能媲美深度强化学习基线,同时在样本效率和可解释性方面更具优势,得益于透明的Q表表示。

原文摘要 · Abstract (English)

Real-time strategy (RTS) games present significant AI challenges, characterized by expansive state-action spaces arising from multi-unit coordination in continuous battlefields, and sparse delayed rewards stemming from final win/lose signals. Existing approaches face a trade-off between managing the dimensionality explosion of joint actions and maintaining the interpretability of complex state representations. This complexity is further intensified by the limitation of traditional hierarchical structures in adaptively decomposing tasks into effective tactical modules. Such difficulties are compounded by the black-box nature of deep learning models and their reliance on sparse rewards, which together result in limited sample efficiency and a lack of decision-making transparency. To address these limitations, this paper proposes HRL-IM/CBS, a hierarchical reinforcement learning framework with influence map hashing and cluster-based scripts for StarCraft micromanagement. Influence map hashing encodes global battlefield situations into compact hexadecimal codes, capturing spatial control and relative advantage. Cluster-based scripts enable dynamic local coordination through adaptive unit partitioning. The hierarchical multi-Q-table architecture decomposes decision-making into upper-level clustering strategy selection and lower-level tactical execution, with reward allocation providing dense learning signals. Experiments across six asymmetric scenarios demonstrate competitive performance against deep RL baselines while offering advantages in sample efficiency and interpretability through transparent Q-table representations.

强化学习星际争霸可解释性分层决策

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