arXiv:2607.03488cs.CV2026-07

解决密集重叠场景下生成物体数量不准的问题

Learning to Generate Multiple Objects from Dense and Occluded Layouts

论文配图:Learning to Generate Multiple Objects from Dense and Occluded Layouts
图 1 · 摘自论文原文
  • 引入布局感知注意力,抑制重叠物体间的干扰
  • 使用非可见性平衡损失,提升被遮挡物体的训练信号
  • 构建4.5万样本基准数据集,支持系统评估

文本到图像的扩散模型在密集场景中生成物体数量不准确,重叠实例会坍缩为难以区分的结构,尽管外观看似合理。我们识别出这一现象为实例归属坍缩:重叠物体的令牌在注意力机制中自由交互,而被严重遮挡的实例因可见区域小,接收的监督信号弱。为此,我们提出布局感知注意力偏置,软性引导令牌交互向区域一致分组,并抑制跨实例泄露;同时设计非可见性平衡损失,根据遮挡程度放大被遮挡物体的梯度。为支持系统评估,我们构建了包含4.5万张密集重叠场景的OverlapDepth-45K基准,带非可见性标注。所提方法显著提升计数准确性,防止实例合并,同时保持图像质量。

原文摘要 · Abstract (English)

Text-to-image diffusion models fail to generate correct object counts in dense scenes, where overlapping instances collapse into indistinguishable structures despite appearing visually plausible. We identify this as instance ownership collapse: tokens from overlapping objects interact freely through attention, while heavily occluded instances receive weak supervision due to their small visible areas. We address this through layout-aware attention biases that softly bias token interactions toward region-consistent grouping and suppress cross-instance leakage, paired with an amodal-balanced loss that amplifies gradients for occluded objects based on their occlusion level. To enable systematic evaluation, we introduce OverlapDepth-45K, a benchmark of densely overlapping scenes with amodal supervision. Our approach substantially improves count accuracy and prevents instance merging while preserving image quality. Project page: https://bachngoh.github.io/AIBL

图像生成扩散模型物体计数

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