arXiv:2607.04661cs.CVcs.AI2026-07中稿 · ECCV

聚焦稀疏视角3D重建中的结构不确定性区域,提升效率与精度。

Targeted Structure Completion for Sparse-View 3D Reconstruction in Autonomous Driving

论文配图:Targeted Structure Completion for Sparse-View 3D Reconstruction in Autonomous Driving
图 1 · 摘自论文原文
  • 通过构建几何模糊流形,精准定位需补全的模糊区域。
  • 在不确定区域仅优化局部高斯点,减少74%总点数和34%渲染时间。
  • 适合追求高效高保真3D重建的自动驾驶系统研发者。

从稀疏、低重叠视角中重建三维场景结构仍是自动驾驶中的核心挑战。现有先进方法虽借助体素高斯实现较好结构完整性,但因统一体素处理导致大量计算冗余。为兼顾像素级高斯方法的效率与体素级方法的结构完整性,我们提出FocusGS——一种从全局稠密化转向目标化结构补全的轻量级框架。核心思想是将结构补全与确定性区域解耦,仅在存在几何模糊的区域进行计算。具体地,FocusGS通过构建3D几何模糊流形,精准识别易被遮挡且几何不确定性高的局部区域;针对后续流形补全难题,设计轻量级定向结构补全模块,仅在该稀疏拓扑子空间内选择性实例化并优化连续高斯查询。大量实验表明,FocusGS在驾驶基准上实现更优的效率-质量平衡,显著提升当前最优性能,同时自然降低约74%的高斯总数,并使渲染时间减少约34%。

原文摘要 · Abstract (English)

Reconstructing 3D scene structures from sparse, low-overlap observations remains a fundamental challenge in autonomous driving. Recent state-of-the-art frameworks achieve promising results by incorporating voxel-based Gaussians, but incur substantial computational redundancy due to a uniform volumetric processing strategy. To bridge the gap between the efficiency of pixel-based Gaussian methods and the structural completeness of voxel-based Gaussian approaches, we propose FocusGS, a simple yet effective framework that shifts the paradigm from global densification to targeted structural completion. Our central insight is that structural completion should be decoupled from deterministic regions, with computation concentrated exclusively on areas exhibiting geometric ambiguity. Specifically, FocusGS addresses the localization challenge by deriving a 3D Geometric Ambiguity Manifold to accurately isolate localized areas prone to occlusion and high geometric uncertainty. To overcome the subsequent manifold completion challenge, we design a lightweight targeted structure completion module that selectively instantiates and optimizes continuous Gaussian queries strictly within this unstructured, sparse topological subspace. Extensive experiments demonstrate that FocusGS achieves a superior efficiency-quality trade-off, advancing state-of-the-art performance on driving-centric benchmarks while naturally reducing the total number of Gaussians by ~74% and decreasing rendering time by ~34%.

3D重建自动驾驶高斯溅射稀疏视角

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