研究机器人颈部运动的沟通效率,发现两轴运动最有效。
Communicative Efficiency of Single vs. Multi-Axis Robot Neck Motion

- 用信息论框架量化颈部运动的传信效率与能耗
- 两轴运动传信达5.26比特,三轴反而下降
- 适合设计人形机器人时优化身体结构
非语言沟通中头部与颈部动作是人类社交信号的基础,但机器人颈部形态如何影响沟通信息仍不明确。本文提出一种信息论框架,将机器人颈部运动视为通信信道,量化不同配置下的信息传输量与能量消耗。基于一台具备三个旋转自由度(DoF)的机器人平台,我们生成84个视频刺激,变化幅度、加速度和频率,测量像素变化信号的香农熵及能耗。感知实验验证了各类运动的沟通含义。尽管人类通常每动作使用一个轴,机器人无生物限制,可测试至3个自由度。然而,通讯信息在两轴时达到峰值,三轴时虽能耗上升却反降,这一现象称为形态信息瓶颈。运动参数效应具有依赖性,部分呈线性,部分为非线性。本文引入“运动信息空间”框架,通过熵-能耗图揭示不同构型的沟通效率,最优配置实现5.26比特信息量且能耗合理。感知数据进一步表明多轴运动会降低表达清晰度。研究挑战了‘身体越完整越表达力强’的假设,为机器人(尤其是人形机器人)的形态设计提供量化依据。
原文摘要 · Abstract (English)
Nonverbal communication through head and neck movement is fundamental to human social signalling, yet how robotic neck morphology translates motion into communicative information remains poorly understood. We present an information-theoretic framework characterising robot neck movement as a communication channel, quantifying information transmitted and energy expended across varied configurations. Using a robotic neck platform, we recorded 84 video stimuli spanning three rotational degrees of freedom (DoF), varying amplitude, acceleration, and frequency, measuring Shannon entropy of pixel-change signals alongside energy consumption. A perceptual study validated communicative interpretations of each motion. While humans typically engage one axis per gesture, robots are unconstrained by biological architecture, motivating tests up to 3 DoF. Yet communicative information peaks at two DoF and decreases at three despite rising energy cost, a phenomenon we term the morphological information bottleneck. Motion parameter effects were parameter-dependent, some additive, others non-linear. We introduce the Motor Information Space, a framework mapping entropy against energy to expose communicative efficiency across morphologies, in which the optimal configuration achieves 5.26 bits at competitive energy cost. Perception data further confirm multi-axis movements reduce clarity. These findings challenge the assumption that anatomical completeness improves robotic expressiveness, establishing a quantitative basis for morphological design in robots, especially humanoids.
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