arXiv:2607.10560cs.GRcs.CV2026-07

通过分阶段变形实现文本引导下姿态一致的3D网格生成

PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided Deformation

论文配图:PoseAlign: Sculpting Pose-Consistent Meshes via Text-Guided Deformation
图 1 · 摘自论文原文
  • 分两阶段:先全局缩放,再局部细节雕刻
  • 使用拉普拉斯表示与新损失函数,提升姿态保持能力
  • 适合需要精确姿态控制的3D内容创作场景

三维网格变形是计算机图形学的核心任务。尽管已有多种文本引导的3D网格变形方法,但如何在遵循文本提示的同时保持原始姿态仍具挑战。本文提出PoseAlign,将变形过程分为两个阶段:全局姿态缩放和局部细节雕刻。第一阶段引入可微分的拉普拉斯表示,实现更高效平滑的全局变形;第二阶段提出一种新的姿态对齐得分蒸馏采样(pose-aligned SDS)损失,通过注意力共享机制,在保留原始姿态的前提下雕刻精细几何细节。实验表明,该方法在文本对齐度和网格质量上均表现优异,显著提升了整体变形的可控性。代码已公开于https://cousingrade6.github.io/PoseAlign。

原文摘要 · Abstract (English)

Mesh deformation, the process of altering the vertex positions of a 3D mesh while preserving its topological structure, is a cornerstone of computer graphics. Despite the recent emergence of numerous text-guided 3D mesh deformation methods, deforming an initial mesh into one that both adheres to text prompts and preserves its pose remains challenging. This paper proposes PoseAlign, which decomposes text-guided mesh deformation into two stages: global pose scaling and local detail sculpting. Specifically, in the first stage, we introduce the Laplacian as a differentiable mesh representation to enable more efficient yet smoother global deformation. Then, we propose a novel pose-aligned SDS loss by adapting score distillation sampling (SDS) with an attention-sharing mechanism, which sculptures fine-grained geometric details for the deformed mesh while preserving its original pose. PoseAlign significantly enhances the controllability of the overall deformation process, achieving a favorable balance between pose preservation and text alignment. Experiments demonstrate the competitive advantages of our method in text alignment and mesh quality. Code is available at: https://cousingrade6.github.io/PoseAlign

3D生成网格变形文本控制

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