用新几何框架生成复杂树状3D物体,兼顾形态与结构变化。
TreeSRNF: Square-Root Normal Fields for Generative Modelling of the Geometric and Structural Variability in Tree-like 3D Objects

- 基于SRNF扩展出树状3D形状的黎曼流形空间,统一建模几何与结构变形。
- 可计算树形物体间的对应关系、测地线路径及统计均值与变异模式。
- 适用于植物建模、生物形态分析,适合生成真实感树状3D结构的研究者。
本文提出一种新数学框架,用于分析与生成具有复杂几何与分支结构的树状3D物体(如植物和树木)。不同于以往仅关注骨架或用枝干粗细近似几何的方法,该框架精确建模枝干三维形状及其连接方式。我们首先将原始用于零洞面统计分析的平方根法向场(SRNF)推广至树状3D对象。随后构建一个新型黎曼树形空间,配备能度量表面弯曲、拉伸及结构变化的新黎曼度量,使变形成为该空间中的轨迹。我们分析了该空间的理论性质,开发了点级与枝级对应关系及测地线路径的计算算法。最终,利用这些基础模块实现两类应用:(1) 对树状3D物体集合计算统计摘要(如均值与主要变异模式);(2) 通过拟合群体概率分布采样生成新颖树状3D物体。在真实与合成植物数据上的实验表明,该框架显著优于现有最先进方法。
原文摘要 · Abstract (English)
We introduce a novel mathematical framework for analyzing and generating complex tree-shaped 3D objects, such as botanical trees and plants, which deform both in their 3D geometry and branching structure. Unlike previous works, which either consider only the skeletal structure of tree-like objects or approximate their 3D geometry using branch thickness, the proposed framework accurately models both the 3D geometry of the tree branches and the way they are interconnected. In this paper, we first generalize the Square Root Normal Fields (SRNF) representation, originally proposed for the statistical analysis of genus-0 surfaces, to tree-shaped 3D objects. We then treat tree-shaped 3D objects as points on a novel Riemannian tree-shape space equipped with a novel Riemannian metric that measures the amount of surface bending and stretching, and structural changes one needs to apply to one 3D tree-shape to align it with another. This way, deformations become trajectories in this novel tree-shape space. We analyze the theoretical properties of this novel tree-shape space and the corresponding metric and develop algorithms for computing point-wise and branch-wise correspondences and geodesic paths between complex 3D trees. We finally show how to use these building blocks for (1) computing statistical summaries, \ie means and modes of variation, of collections of tree-shaped 3D objects, and (2) synthesizing novel tree-shaped 3D objects by sampling from probability distributions fitted to a population of tree-shaped 3D objects. We demonstrate the performance and utility of the proposed framework on real and synthetic plants and botanical trees and show that it significantly outperforms the state-of-the-art.
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