arXiv:2607.17916cs.GRcs.CV2026-07

通过原子封装与图神经网络,提升3D高斯压缩在丢包下的抗性。

Packet-Loss Robust 3D Gaussian Compression via Atomic Packaging and GNN-based Error Concealment

论文配图:Packet-Loss Robust 3D Gaussian Compression via Atomic Packaging and GNN-based Error Concealment
图 1 · 摘自论文原文
  • 将每个高斯点属性打包成原子单元,避免属性不一致问题。
  • 在20%丢包率下,平均PSNR仅下降约3dB,接近无损基准。
  • 适合实时神经渲染场景,尤其对网络不稳定环境友好。

3D高斯点阵(3DGS)及最近的压缩方案如HAC++可实现高保真实时神经渲染,但其比特流在网络传输中对丢包敏感。现有方法常将相关联的锚点属性拆分为独立码流,导致单个包丢失即引发属性不一致,产生严重渲染伪影。本文提出一种抗丢包的3DGS传输与错误修复框架。编码端采用锚点级原子封装,将每个锚点的所有属性统一打包,使损坏属性转化为完整锚点缺失,便于后续修复;分层随机分组进一步将丢包分散到空间域,避免大范围连续空洞。解码端将恢复问题建模为先验感知的属性插值:引入上下文感知残差插值(CARI)分支,利用哈希网格先验与邻近残差构建稳健基线;同时采用轻量双层图神经网络,通过哈希网格先验的交叉注意力精修高频残差。当学习预测不可靠时,属性置信度控制机制自动切换至插值模式。在BungeeNeRF、Mip-NeRF 360和Tanks and Temples数据集上,20%随机丢包条件下,该方法显著优于无修复传输,平均PSNR退化控制在约3 dB以内,接近无损HAC++参考性能。

原文摘要 · Abstract (English)

3D Gaussian Splatting (3DGS) and recent compression schemes such as HAC++ enable high-fidelity real-time neural rendering, but their bitstreams are fragile under packet loss during network streaming. Existing compression methods often separate correlated anchor attributes into independent streams, so losing one packet can create attribute-inconsistent broken anchors and severe rendering artifacts. We propose a packet-loss robust 3DGS transmission and error concealment framework. On the encoder side, anchor-level atomic packaging jointly encapsulates all attributes of each anchor, converting corrupted-attribute failures into clean missing-anchor erasures. Stratified random grouping further disperses packet losses across the spatial domain to avoid large contiguous voids. On the decoder side, we formulate recovery as prior-aware attribute inpainting. A Context-Aware Residual Interpolation (CARI) branch uses hash-grid prior predictions and neighboring residuals to build a robust baseline, while a lightweight two-layer graph neural network with cross-attention over hash-grid priors refines high-frequency attribute residuals. Attribute-wise confidence control falls back to interpolation when learned predictions are unreliable. Experiments under 20 percent random packet loss on BungeeNeRF, Mip-NeRF 360, and Tanks and Temples show that the proposed method substantially improves over no-concealment transmission and limits average PSNR degradation to about 3 dB relative to the lossless HAC++ reference.

3D高斯抗丢包图神经网络神经渲染

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