arXiv:2607.19942cs.CVcs.AI2026-07

用游戏引擎生成同步多视角可见光与热成像数据,解决无人机目标检测数据难题。

G-MAD: A Game-Based Data Generation Framework for Multi-View RGB-T Aerial Object Detection

论文配图:G-MAD: A Game-Based Data Generation Framework for Multi-View RGB-T Aerial Object Detection
图 1 · 摘自论文原文
  • 基于Arma3游戏引擎生成同步多视角RGB-T数据,可精确控制拍摄角度。
  • 自动生成边界框,实现高精度标注,节省人工成本。
  • 适用于研究视角变化、多模态融合和仿真到真实迁移的场景。

本文提出G-MAD,一个基于Arma3游戏引擎的开源框架,用于生成同步多视角可见光-热成像(RGB-T)数据,支持无人机目标检测任务。该框架克服了真实空中数据集构建中的关键挑战:视角控制不足、多模态对齐不完善以及标注成本高。G-MAD支持结构化场景定义、可控的多视角相机布局、可见光与热成像同步采集,并利用引擎级几何元数据实现自动边界框标注。这些能力使研究者可开展视角变化影响、多模态融合效果及合成到真实迁移等受控实验。此外,基于G-MAD我们构建并发布了AMOD——一个大规模多视角空中RGB-T目标检测基准数据集。项目源码与数据集已公开于https://unique-chan.github.io/G-MAD-Project。

原文摘要 · Abstract (English)

This work introduces G-MAD, an open-source framework that uses Arma3 to generate synchronized multi-view RGB-T data for aerial object detection. G-MAD addresses key limitations of real-world aerial dataset construction, including limited viewpoint control, imperfect RGB-T alignment and high annotation cost. The framework supports structured scenario specification, controllable multi-view camera placement, simultaneous visible/thermal capture, and automatic bounding box annotation using engine-level geometric metadata. These capabilities enable controlled studies of viewpoint variation, multi-modal fusion, and synthetic-to-real transfer in aerial object detection. Besides, using G-MAD, we construct and release AMOD, a new large-scale multi-view aerial RGB-T object detection benchmark. The source code and the dataset are available at https://unique-chan.github.io/G-MAD-Project.

数据生成多模态无人机

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