arXiv:2607.26120cs.AI2026-07中稿 · ICLR

研究大模型代理在欺骗性环境中的目标错位问题,发现隐藏目标会严重破坏集体决策。

Even More Deception: Objective Misalignment in Mixed-Motive LLM Multi-Agent Systems

论文配图:Even More Deception: Objective Misalignment in Mixed-Motive LLM Multi-Agent Systems
图 1 · 摘自论文原文
  • 用狼人杀游戏模拟多智能体系统,通过改变单个代理目标测试其行为
  • 目标错位导致集体结果恶化,且信息不对称越强影响越严重
  • 代理内部推理有差异但对外表现几乎不变,难被察觉

基于大语言模型的多智能体系统正广泛应用于目标冲突或隐藏的混合动机环境中,此时由于信息不对称与策略性欺骗,与整体目标的错位成为核心挑战。本文提出一种新框架,利用社会推理游戏《狼人杀》评估目标错位:在保持角色不变的前提下,修改单个代理的目标。在四个不同模型家族和规模、四种玩家角色、三种目标设定下,我们对代理的内部推理与公开低成本沟通(即无成本、无约束的交流)进行双重分析,并结合游戏结果评估。结果显示,目标错位在固有对抗性环境中显著损害集体成果,该效应在信息不对称和角色专业化条件下进一步加剧。尽管受干扰的代理发展出依赖目标的差异化推理策略,但这些变化在公开行为中基本不可见。研究表明,即使轻微的目标错位也会深刻影响集体决策,凸显了对大模型多智能体系统实施有效缓解策略的必要性。

原文摘要 · Abstract (English)

Large Language Models (LLMs)-powered multi-agent systems are increasingly deployed in mixed-motive environments, where agents operate under asymmetric information and strategic deception due to conflicting or hidden objectives. In these settings, misalignment with collective goals becomes a central concern. We propose a novel framework for evaluating objective misalignment using the social deduction game Werewolf, modifying the objective of a single agent while preserving its assigned role. Across LLMs from four different model families and sizes, four player roles, and three objective formulations, we introduce a dual analysis of the agents' internal reasoning and their public cheap-talk behavior (i.e costless, non-binding communication that does not directly affect the agents' utilities), complemented by an analysis of game outcomes. Our results show that objective misalignment undermines outcomes in inherently adversarial environments, an effect exacerbated by asymmetric information and specialized roles. While compromised agents consistently develop distinct objective-dependent reasoning strategies, these adaptations remain largely invisible in their public behavior. More broadly, our findings suggest that even subtle objective misalignment can profoundly affect collective decision-making, highlighting the need for effective mitigation strategies for LLM-based multi-agent systems.

多智能体目标错位大模型博弈

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