提出新型学习增强与随机化算法,优化线上延迟聚合问题。
Learning-Augmented and Randomized Algorithms for Line Aggregation with Delays
- 结合学习建议与随机策略,设计高效在线算法。
- 随机算法竞争力达$e+1$,优于原有$5$-竞争基准。
- 理论与实验结合,验证算法在真实场景的优越性。
本文研究线性度量空间上的学习增强型与随机化在线聚合延迟问题。针对给定的在线服务长度建议,评估算法的鲁棒性与一致性。对于任意$λ∈(0,1]$,我们首先提出一个确定性学习增强的 extsc{Balance}算法,其鲁棒性为$(4/λ+1/λ^2)$,一致性为$(4+λ)$。此外,我们设计了一个经典对抗模型下的随机算法,对盲区对手具有$(e+1)$-竞争力,优于先前确定性$5$-竞争力的 extsc{Balance}基准。值得注意的是,该竞争力甚至低于确定性算法的下界$4$。同时,我们建立了随机算法竞争力的下界为$e$,高于此前的$e/(e-1)$。进一步地,融合两种思想,得到一个随机学习增强算法,具备$(e/λ+1/λ^2)$-鲁棒性与$(e+λ)$-一致性。最后,通过数值实验补充理论分析,评估算法的实证性能。
原文摘要 · Abstract (English)
This paper studies learning-augmented and randomized online aggregation with delays on a line metric. We consider advice given as online suggested service lengths, and evaluate the algorithms in terms of robustness and consistency. For each $λ\in (0,1]$, we first propose a deterministic learning-augmented \textsc{Balance} algorithm that is $(4/λ+1/λ^2)$-robust and $(4+λ)$-consistent. We also propose a randomized algorithm for the problem in the classical adversarial model, which is $(e+1)$-competitive against an oblivious adversary, improving over the deterministic $5$-competitive \textsc{Balance} benchmark~\cite{bienkowski2013chain}. Notably, this competitive ratio is even lower than the lower bound of $4$ for deterministic online algorithms. Moreover, we establish a lower bound of $e$ on the competitive ratio of randomized online algorithms, improving the previous lower bound of $e/(e-1)$. Besides, we combine the two ideas and obtain a randomized learning-augmented algorithm that is $(e/λ+1/λ^2)$-robust and $(e+λ)$-consistent. Finally, we conduct numerical experiments to complement our theoretical analysis and evaluate the empirical performance of our algorithms.
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