arXiv:2607.27890cs.RO2026-07

让静态训练的机械臂学会抓动目标,无需重新训练。

Static In, Dynamic Out: Counterfactual Action Augmentation for Moving Object Manipulation

论文配图:Static In, Dynamic Out: Counterfactual Action Augmentation for Moving Object Manipulation
图 1 · 摘自论文原文
  • 用反事实位置替换目标,让动作保持手物相对姿态。
  • 在5种运动模式下,成功率比基线提升15%-30%。
  • 适合真实场景中目标会移动的抓取任务。

视觉-运动策略在目标静止时表现良好,但实际应用中目标常移动:传送带上零件漂移、水果随风摆动。本文提出静态输入、动态输出(SIDO)方法,使仅用静态示范训练的策略能适应测试时未见的目标运动。核心思路是将动态抓取分解为两步:预测目标未来位置,并到达该位置。SIDO将目标移至反事实未来位置,调整示范动作以保持手物相对姿态,形成目标条件策略。部署时由目标位姿预测器提供未来位置。在三个模拟任务(Mug、Square、Stack)的五种运动模式及两个真实任务(Gantry、Peachtree)中,SIDO均显著优于基线,且保持对静态目标的性能。项目网站:https://sido-staticindynamicout.github.io/。

原文摘要 · Abstract (English)

Visuomotor policies have advanced on manipulation tasks where the target object stays static during execution, but real deployments break this assumption: parts drift on conveyors and fruits sway in the wind. We introduce Static In, Dynamic Out (SIDO), a counterfactual action augmentation that enables a policy trained only on static object demonstrations to adapt to unseen object motion at test time. Our key idea is to factorize moving object manipulation into two sub-problems: predicting where the object will be, and reaching that predicted pose. SIDO displaces the object to a counterfactual future position and morphs the demonstrated action chunk to preserve the hand-object relative pose, yielding a goal-conditioned policy. At deployment an object pose predictor supplies the future position. Across three simulated tasks (Mug, Square, Stack) under five object motion patterns and two real-world tasks (Gantry, Peachtree), SIDO improves moving object success over the baselines while preserving static object performance. Project website: https://sido-staticindynamicout.github.io/.

抓取动作迁移动态目标

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