一种新型4D内容压缩格式,可大幅减小动态场景文件体积。
TSOG: A Format For Temporally And Spatially Ordered Gaussians

- 将高斯点按时空顺序编码,用索引映射属性数据。
- 相比现有方法,文件大小减少超90%,画质损失极小(PSNR波动±0.85dB)。
- 适用于各类4D高斯溅射模型,适合高效存储与传输动态3D内容。
我们提出时空有序高斯(TSOG),一种用于高效表示4D高斯溅射(4DGS)内容的格式。TSOG通过引入时间轴属性和几何与外观属性的时序参数化,将空间有序高斯(SOG)框架扩展至时间维度。与SOG类似,TSOG是一种有损格式,为每个高斯点分配唯一索引,并将属性值编码为对齐索引的图像数据。TSOG具有模型无关性、可扩展性,并兼容离散与连续的4DGS表示。在PLYs序列和FreeTimeGS作为基线(分别代表简单与前沿4DGS表示)的评估中,文件大小减少超过90%,PSNR差异在-0.42至+0.85 dB之间。结果表明,在几乎无质量损失的前提下实现了显著的文件压缩,适用于下一代4D内容的高效表示、存储与传输。
原文摘要 · Abstract (English)
We propose Temporally and Spatially Ordered Gaussians (TSOG), a format for efficient representation of 4D Gaussian Splatting (4DGS) content. TSOG extends the Spatially Ordered Gaussians (SOG) framework to the temporal domain by introducing a timeline attribute and temporal parameterization of geometry and appearance attributes. Similar to SOG, TSOG is a lossy format that assigns each Gaussian a unique index and encodes attribute values as index-aligned image data. TSOG is model-agnostic, extensible, and compatible with both discrete and continuous 4DGS representations. Evaluation using a PLYs sequence and FreeTimeGS as baselines, serving as simplistic and state-of-the-art 4DGS representations respectively, shows file size reductions exceeding 90%, with PSNR differences ranging between -0.42 and +0.85 dB. These results demonstrate substantial file size savings with minimal quality degradation, enabling efficient representation, storage, and delivery of dynamic scenes for next-generation 4D content.
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