arXiv:2608.09271cs.LGcs.AI2026-08中稿 · COLM

改进强化学习中的分组奖励机制,让模型更专注难问题。

SoftmaxGRPO: Learning to Reason using Softmax Advantage Group Estimation

  • 用温度缩放的softmax替代z-score归一化,避免简单任务权重过高。
  • 在二元奖励下实现51.8%准确率,在诗歌生成上提升至68.0%。
  • 适合需要精准分配训练信号的复杂推理任务,如数学与创作。

基于分组的强化学习目标(如GRPO)在处理不同难度提示时学习信号分配不佳:在二元奖励下,组归一化会导致对简单提示的权重发散。本文提出Softmax Advantage Group Estimation(SoftmaxGRPO),一种可直接替换的方案,将z-score归一化的组优势替换为温度缩放的softmax优势,确保权重始终有界,不受提示难度影响。针对二元奖励,推导出精确的有限组群体目标,并识别出MaxRL为其低温极限。对于有界标量奖励,证明大组更新恰好优化了对数矩生成函数目标;而在无额外奖励分布假设下,通用的有限组标量目标不存在。实验表明,SoftmaxGRPO能有效将梯度预算从近似解决的提示中重新分配,并在相同奖励条件下持续优于GRPO。在DeepMath数据集上达到51.8%的准确率,使用轻量级文本相似性奖励将1.5B指令微调模型在Poetry任务上的表现从35.0%提升至68.0%。

原文摘要 · Abstract (English)

Group-based reinforcement learning objectives such as GRPO can allocate learning signal poorly across prompt difficulty: under binary rewards, group normalization induces a divergent weighting on easy prompts. We introduce Softmax Advantage Group Estimation (SoftmaxGRPO), a drop-in alternative that replaces z-score-normalized group advantages with temperature-scaled softmax advantages, keeping weights bounded regardless of prompt difficulty. For binary rewards, we derive the exact finite-group population objective and identify MaxRL as its low-temperature limit. For bounded scalar rewards, we show that the large-group update exactly optimizes a log-moment-generating-function objective, while a universal finite-group scalar objective cannot exist without additional assumptions on the reward distribution. Empirically, SoftmaxGRPO reallocates measured gradient budget away from near-solved prompts and consistently improves over GRPO under identical rewards. It reaches 51.8% on DeepMath with verifiable rewards and improves a 1.5B instruction-tuned model from 35.0% to 68.0% on Poetry using only lightweight text-similarity rewards.

强化学习推理增强奖励设计

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