arXiv:2608.09388cs.CV2026-08中稿 · ECCV

用稀疏接触掩码提升人-场景交互的效率与精度

Efficient Human-Contact Representation for Human-Scene Interaction

论文配图:Efficient Human-Contact Representation for Human-Scene Interaction
图 1 · 摘自论文原文
  • 用稀疏掩码只保留关键接触信息,减少冗余数据
  • 在三个数据集上实现12倍以上推理加速,精度更优
  • 适合需要高效实时交互的虚拟现实与机器人应用

人-场景交互是虚拟现实、游戏、机器人和监控等领域的活跃研究方向。尽管网络架构进步显著,但高效表示人与环境间的接触仍具挑战。本文提出一种新型稀疏接触掩码,仅保留关键接触信息,大幅降低高维输入中的冗余。基于此表示,设计一系列稀疏算子替代传统密集算子,实现更快计算。实验在三个公开数据集上验证,针对接触预测与场景重建两项任务,结果表明该方法在重建精度上优于现有模型,并实现至少12倍于近期基线的计算加速。

原文摘要 · Abstract (English)

Human-scene interaction is an active research topic with several industrial applications in virtual reality, gaming, robotics, and surveillance. Despite significant progress in network architectures to improve the results or optimize models' parameters for fast inference speed, the efficient representation of contact between humans and their environments remains an open challenge. In this paper, we propose a new efficient human-contact representation for human-scene interaction. Our primary contribution is the introduction of sparse contact masks that strategically select essential contact information, significantly reducing redundant data in high-dimensional inputs. Leveraging this efficient contact representation, we propose a suite of sparse operators to replace traditional dense operators within deep network layers for faster computation. Our approach not only enhances computational speed but also filters out non-essential contact data, thereby improving the precision of human-scene interaction models. To validate the effectiveness of our method, we conduct intensive experiments across three public benchmark datasets, focusing on two critical tasks for human-scene interaction: contact prediction and scene synthesis. The experimental results show that our approach outperforms state-of-the-art models in reconstruction accuracy and achieves a computation speed-up of at least 12 times over recent baselines.

人机交互稀疏表示场景重建

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