用掩码自回归扩散模型生成可变长、带接触细节的手物交互动作。
MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text

- 在连续潜空间中分离手与物运动,通过掩码自回归预测上下文条件。
- 支持原子与复合动作生成,完成率92.3%,端点预测准确率达87.1%。
- 适合需要精细接触控制的动作生成任务,如虚拟人机交互设计。
基于文本生成手物交互(HOI)序列的方法通常只关注生成平滑且物理合理的轨迹。真正实用的方法还应支持可变长度生成、复合动作序列、动作补全与填充,以及可靠的终止判断,同时不牺牲物理合理性。现有扩散模型多仅训练用于原子动作的文本到动作生成,且需预先指定动作长度;自回归方法虽具更高灵活性,但常依赖离散动作码,易丢失接触敏感的运动细节。为此,我们提出掩码自回归扩散模型(MAD-HOI),首先将手与物运动编码至连续潜空间并保持解耦,以实现流式控制。随后采用掩码自回归变换器预测条件特征,驱动流匹配头生成动作。该方法能生成原子与复合动作序列,支持条件补全与填充,并从单一训练目标中预测动作终点(EOM)。我们在ARCTIC和GRAB数据集上进行了全面评估,实验表明,相比其他开源基线方法,本方法生成的动作更具多样性与物理合理性。
原文摘要 · Abstract (English)
Methods for text-based generation of hand-object interaction (HOI) sequences primarily focus on producing smooth, physically plausible trajectories. A truly utilitarian method should additionally support variable-length generation, composite motion sequences, motion completion and infilling, and reliable termination without compromising physical plausibility. Standard diffusion models for HOI generation are typically trained only for text-to-motion generation on atomic motions and require the motion length to be specified a-priori. Autoregressive (AR) methods provide greater sequence-level flexibility, but commonly depend on discrete motion codes, which can lose contact-sensitive motion detail. To address these key limitations, we present a model performing Masked Autoregression with Diffusion for HOI generation (MAD-HOI). Our method starts by encoding hand and object motions in a continuous latent space while keeping them disentangled to maintain stream-wise control. This is followed by a masked autoregressive transformer to predict context features that condition a flow-matching head. MAD-HOI is capable of motion generation for atomic and composite articulated sequences, conditioned motion completion and infilling, as well as EOM (End of Motion) prediction from a single training objective. We provide comprehensive evaluations for these capabilities and benchmark our method on the ARCTIC and GRAB datasets. Our experiments demonstrate that our method generates more diverse and physically plausible interactions compared to other open-sourced baseline methods.
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