arXiv:2608.18104cs.AI2026-08综述被引 2

将自进化智能体视为动态图演化,提供结构化设计与治理新视角。

Self-Evolving Agents as Dynamic Graph Transformation: A Survey and New Perspective

论文配图:Self-Evolving Agents as Dynamic Graph Transformation: A Survey and New Perspective
图 1 · 摘自论文原文
  • 用带类型节点的动态图建模智能体状态,支持记忆、工具等要素的持续更新
  • 提出四类动态图演化机制,涵盖节点、边、子图及跨组件协同演化
  • 适用于构建可持久化、自适应的复杂智能体系统,适合研究者与开发者参考

基于大语言模型的智能体正发展为具有持续演化能力的系统,能够跨交互保持记忆、使用工具、习得技能、优化工作流并与其他智能体协作。这些能力使智能体状态具备结构性和动态性:实体、关系、属性、依赖和执行结构随新证据、反馈与环境变化而演进。现有图-智能体综述多将图视为功能支撑结构,而自进化智能体综述则聚焦个体机制,鲜少讨论图拓扑演化。本文首次将智能体演化建模为动态图变换,将记忆、工具、技能、工作流及智能体间关系表示为带类型的节点、边与子图,并通过受模式约束的重写进行更新。基于此框架,我们构建了四类动态图方法的分类体系:节点/特征演化、边/拓扑演化、子图激活与跨组件协同演化。进一步,提出动态图学习作为可复用的基础设施,映射九个子领域至智能体演化能力,分析其适配性与潜在失效模式。最后,从动态图视角探讨五种图感知评估与治理协议,补充端到端任务评价。目标是为设计与治理自进化智能体提供紧凑的结构化视角。

原文摘要 · Abstract (English)

Large language model (LLM)-based agents are increasingly becoming self-evolving systems that persist across interactions, maintain memories, use tools, acquire skills, refine workflows, and coordinate with other agents. These capabilities make agent states structural and dynamic: entities, relations, attributes, dependencies, and execution structures change with new evidence, feedback, and environmental conditions. Existing graph-agent surveys typically treat graphs as support structures for agent functions rather than as evolving substrates, while self-evolving-agent surveys focus on agent-level mechanisms and rarely discuss graph topology evolution. Thus, the coupling between evolving agent state and dynamic graph topology remains underexplored. This survey connects these two research lines by framing \textit{agent evolution as dynamic graph transformation}. We model agent state as a dynamic graph, where memories, tools, skills, workflows, and inter-agent relations are represented as typed nodes, edges, and subgraphs updated through schema-constrained rewrites. Based on this formulation, we organize existing dynamic-graph-based methods for self-evolving agents into four taxonomies: node/feature evolution, edge/topology evolution, subgraph activation, and cross-component co-evolution. Building on this taxonomy, we propose dynamic graph learning as reusable infrastructure for self-evolving agents and map nine dynamic-graph-learning subfields to agent-evolution capabilities, discussing their adaptations and possible failure modes. Finally, we discuss five types of graph-aware evaluation and governance protocols from a dynamic-graph perspective, which complement end-task evaluation. The goal is to provide a compact structural lens for designing and governing self-evolving agents.

智能体系统动态图自进化结构建模

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。