arXiv:2608.22731cs.AIcs.HC2026-08

用大模型生成与对话内容不一致的自然非语言行为,让虚拟人更像真人。

LLM-Based Selection of Incongruent Verbal and Nonverbal Behavior for Virtual Humans

论文配图:LLM-Based Selection of Incongruent Verbal and Nonverbal Behavior for Virtual Humans
图 1 · 摘自论文原文
  • 基于埃克曼框架构建言语与非言语行为不一致的分类体系
  • 利用大模型从语境中选择恰当的非一致行为,提升真实感
  • 实验表明该方法能让观察者产生预期的社会认知反应

虚拟人非语言行为生成系统通常以话语为输入,生成与语义一致的非语言动作。但人类的非语言行为不仅受话语内容影响,还受角色、人际关系、社会情境及心理情绪状态驱动,可能导致非语言行为强化、削弱、修饰甚至与语言矛盾。这种复杂关系能揭示话语中隐含或间接表达的情绪状态,如情感‘泄露’。为构建更真实的虚拟人,本文基于埃克曼的言语-非言语关系框架,提出一种不一致行为的分类体系,并探索使用大语言模型(LLM)从对话和社交语境中选择合适且具情境性的非一致行为。我们通过人因实验评估虚拟人表现,验证其是否能引发观察者预期的心理和社会认知反应。

原文摘要 · Abstract (English)

Nonverbal behavior generation systems for virtual agents often take an utterance as input and generate nonverbal behaviors that emphasize or illustrate the content of the verbal channel. However, human nonverbal behavior is shaped by more than the content of the speech. It is also influenced by speaker roles, interpersonal relationships, social context, and the cognitive and emotional states of the interactants. As a result, the nonverbal channel may reinforce, weaken, qualify, or even contradict the verbal channel. It may also reveal internal states that are hidden or only indirectly implied in speech, including emotional "leakage" that may be incidental to the immediate interaction. Modeling this richer relationship between verbal and nonverbal behavior is important for designing virtual agents that exhibit realistic, human-like behavior. It is especially critical in training contexts that require nuanced social interpretation, such as counseling simulations involving virtual patients. Drawing on Ekman's framework of verbal nonverbal relationships, we propose a taxonomy of categories in which mismatches between verbal and nonverbal behavior can occur. We then examine alternative approaches for realizing these behaviors using large language models, focusing on whether LLMs can select contextually appropriate mismatched verbal and nonverbal behaviors from a given dialogue and social interaction context. Finally, we evaluate the resulting behaviors in a human-subject study, assessing whether context-driven nonverbal behavior, when embodied in a virtual human, produces the intended effects on observers.

虚拟人非语言行为大模型应用情感计算

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