用3D几何信息提升玻璃表面检测准确率
Glass Surface Detection Grounded in 3D Visual Geometry

- 基于3D视觉几何构建玻璃感知表征,摆脱2D图像依赖
- 在7个基准上达到顶尖性能,视频与多模态数据泛化能力强
- 适合需要高精度场景重建的自动驾驶与机器人应用
玻璃表面检测(GSD)对场景理解与重建至关重要,但因玻璃的透明性和反光性而极具挑战。现有方法主要依赖2D外观特征,在几何模糊场景中表现不佳。本文提出范式转变:将GSD建立在3D视觉几何基础上,显式建模玻璃的物理存在。方法首先从视觉几何接地变压器(VGGT)中提取丰富的3D先验,生成玻璃感知的3D表示;随后采用多任务学习,设计新型玻璃检测头,包含两个核心模块:频率自注意力模块(FSAM)用于识别玻璃特有频谱特征以定位玻璃表面,几何接地块(GeGB)则选择性地将2D特征锚定于3D几何以实现玻璃分割。大量实验表明,该方法在七个标准GSD基准上均达当前最优性能,对视频和多模态数据具有良好的泛化能力,并显著提升玻璃场景的重建质量。代码已开源:https://github.com/YT3DVision/VGGT_GLASS。
原文摘要 · Abstract (English)
Glass surface detection (GSD) is critical for scene understanding and reconstruction, and yet remains challenging due to the transparency and reflectivity of glass surfaces. Existing GSD methods typically rely on 2D appearance cues, which may fail in geometrically ambiguous scenes. In this paper, we propose a paradigm shift: grounding GSD in 3D visual geometry to explicitly model the physical existence of glass surfaces. Our method first distills rich 3D priors from the visual geometry grounded transformer (VGGT) and generates glass-aware 3D representations. It then exploits multi-tasking learning with a novel glass detection head, consisting of two core modules: a Frequency Self-Attention Module (FSAM) that identifies glass-specific spectral features for glass surface localization, and a Geometry Grounding Block (GeGB) that selectively grounds 2D features in 3D geometry for glass surface segmentation. Extensive experiments demonstrate that our method achieves state-of-the-art performance across seven standard GSD benchmarks, generalizes well to video/multi-modal data, and substantially improves reconstruction in glass scenes. Code is available in https://github.com/YT3DVision/VGGT_GLASS.
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