用大模型实现自由文本交互式3D/4D场景编辑,支持多轮对话和复杂动作生成。
Chat-Edit-3D++: Interactive 3D and 4D Scene Editing via Large Language Models

- 将3D编辑转为2D图集操作,解耦图像编辑与3D重建流程
- 通过大模型理解任意自然语言指令,自动调用对应视觉工具
- 扩展至单目4D场景,支持运动物体轨迹控制,小模型也能精准调度30个工具
基于视觉-语言预训练模型的图像内容操作近期已成功拓展至文本驱动的3D场景编辑。然而,现有3D编辑方案仍存在不足,限制其作为交互设计工具的发展。这些方法通常采用固定输入模式,文本输入灵活性差;且编辑能力受限于单一或少数2D视觉模型,需复杂流水线整合到3D重建中。为此,我们提出哈希图谱网络(Hash-Atlas),将3D场景编辑重新定义为对2D图集图像的操作,从而实现2D编辑与3D重建流程的解耦。在此基础上,我们提出基于对话的3D场景编辑方法CE3D++,该方法以大型语言模型(LLM)为核心,支持用户任意文本输入并理解其意图,进而自主调用相应的视觉模型。此外,我们通过施加运动约束并构建与编辑任务相关的轨迹数据集,对小型语言模型进行微调,使其实现对多达30种视觉工具的准确调度,从而将CE3D++扩展至单目4D场景。实验结果表明,CE3D++能有效整合多种视觉模型,实现多样化的视觉编辑效果,具备强场景理解力和多轮对话能力。源代码与训练模型已开源:https://github.com/Fangkang515/CE3D。
原文摘要 · Abstract (English)
Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for 3D scene editing still have certain shortcomings, hindering their further development as interactive design tools. Such schemes typically adhere to fixed input patterns, limiting flexibility in text input. Furthermore, their editing capabilities are constrained by a single or a few 2D visual models and require intricate pipeline design to integrate these models into 3D reconstruction processes. To address the aforementioned issues, we propose the Hash-Atlas network, which reformulates 3D scene editing as operations on 2D atlas images, thereby achieving a workflow decoupling of the 2D editing and 3D reconstruction processes. Building on this foundation, we introduce a dialogue-based 3D scene editing approach, termed CE3D++, which is centered on a large language model (LLM) that allows arbitrary textual input from users and interprets their intentions, subsequently facilitating the autonomous invocation of the corresponding visual models. Additionally, we extend CE3D++ to monocular 4D scenes by imposing motion constraints on moving objects and further fine-tuning the LLM by creating a trajectory dataset related to editing tasks, which enables the smaller LLM to schedule up to 30 different visual tools accurately. Experimental results demonstrate that CE3D++ effectively integrates multiple visual models to achieve diverse visual editing effects, possessing strong scene comprehension and multi-round dialog capabilities. The source codes and trained models are available at https://github.com/Fangkang515/CE3D.
Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。