arXiv:2608.29391cs.HCcs.RO2026-08

让远程用户通过触摸气球体与现场伙伴互动。

Feelium: A Touchable Blimp Body for Aerial Telepresence

论文配图:Feelium: A Touchable Blimp Body for Aerial Telepresence
图 1 · 摘自论文原文
  • 用可触碰的充气外壳实现远程视觉与触觉融合
  • 现场人员触摸气球时,远程者在VR中实时感知接触
  • 适合远程协作、情感交互等沉浸式场景

漂浮物天然吸引触碰。我们提出Feelium,一种基于气球的远程存在平台,通过其可膨胀外壳实现视觉化身与触觉交互。远程用户佩戴VR头显,以第一人称视角观察环境,其形象以面部或虚拟角色呈现于气球表面,并操控气球在房间中移动。现场参与者可轻拍、手掌按压、在表面绘画或倚靠气球;外壳感应每处接触,并将触觉反馈实时呈现在远程用户的VR视图中。触觉因此成为远程存在的物理交互通道,使气球表面成为远程与在场者共享的交互界面。

原文摘要 · Abstract (English)

Floating things invite touch. We present Feelium, a blimp-based telepresence platform that enables visual embodiment and touch interaction through its inflatable skin. Through a VR headset, a remote person inhabits the blimp, looking out of it first-person, appearing on its skin as a face or avatar, and steering it through the room. Partners in the room pat it, press a palm against it, draw on it, or lean into it; the skin senses each contact, renders it into the wearer's view in VR spaces. Touch thus provides a physical interaction channel for remote presence, turning the skin into a shared surface between remote and co-located partners.

远程存在触觉交互气球机器人

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