提出可定位的运动表示,实现对视频中多个物体的独立控制。
What Moves? Localized Motion Representations for Compositional Scene Control

- 通过空间掩码直接定位区域,编码局部运动而不裁剪输入。
- 生成时序一致的嵌入,支持物体级运动迁移与动作分类。
- 适合需要精细动态控制的视频生成与理解任务。
现实世界中的动态是组合性的:多个实体在共享场景中同时运动,各自表现出不同的运动模式。然而,现有视频表示大多全局编码运动,未显式捕捉单个实体的局部运动。运动定义依赖于全局参考系,包括相机运动和场景布局。而局部嵌入通常从裁剪图像中计算或通过编码后掩码获取,丢失了理解运动所必需的上下文。为此,我们提出一种可提示的局部运动表示,为用户指定区域生成持久嵌入。模型不裁剪输入或掩码特征,而是处理完整视频,并直接以查询区域为条件进行运动编码。这生成了时序一致、可定位的嵌入,分离出局部动态,同时保留了消歧所需的全局上下文。我们在物体级运动迁移任务中验证了可控场景合成能力;此外,该嵌入还能支持多主体视频中的局部动作分类。两个任务中,本方法均优于通过裁剪或后处理掩码实现的全局表示。项目页面:https://compvis.github.io/WhatMoves
原文摘要 · Abstract (English)
Real-world dynamics are inherently compositional: multiple entities move simultaneously within a shared scene, each exhibiting distinct motion patterns. Yet most existing video representations encode motion globally, without explicitly capturing localized motion for individual entities. Crucially, motion is defined relative to a global reference frame, including camera motion and scene layout. However, localized embeddings are often computed from cropped images or obtained by masking features after encoding, discarding the context needed to interpret motion. To address this, we introduce a promptable localized motion representation that produces persistent embeddings for user-specified regions defined by spatial masks. Rather than cropping the input or masking features, our model processes the full video and conditions motion encoding directly on the queried region. This yields temporally consistent, region-addressable embeddings that isolate local dynamics while retaining the global context required for disambiguation. We demonstrate object-level motion transfer, enabling controlled composition of dynamic scenes. Beyond generative control, our embeddings support localized action classification in multi-actor videos. Across both tasks, our approach improves controllability and outperforms global representations localized through cropping or post-hoc masking. Project Page: https://compvis.github.io/WhatMoves
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