arXiv:2609.05738cs.CVcs.GR2026-09

无需训练即可渲染复杂光照效果的统一神经渲染模型

RenderFormer-V2: Neural Rendering with Heterogeneous Scene Primitives

论文配图:RenderFormer-V2: Neural Rendering with Heterogeneous Scene Primitives
图 1 · 摘自论文原文
  • 用变换器建模全局光传输,分两阶段处理场景与视角
  • 支持环境贴图、体积散射等异构元素,无需重训练
  • 新注意力机制提升可扩展性,适合复杂场景渲染研究

我们提出 RenderFormer-V2,一种基于变换器的统一神经渲染模型,可与现代物理渲染系统互补,无需针对每场景训练或特殊代码,即可处理多种光传输效应,如焦散、体积散射、环境光照、纹理与位移表面以及分布外材质。该模型将全局光传输建模为序列到序列的转换。延续前代设计,采用两阶段流程:视图无关阶段解决场景内实体间传输,视图相关阶段将内部神经场景表示转化为像素图像。不同于前代,本模型在视图无关阶段引入结合窗口注意力与渲染感知注意力池的新机制,提升可扩展性同时保持渲染精度。为增强泛化性,RenderFormer-V2 支持异构场景要素(如环境贴图和参与介质),并采用独立于表面反射模型的材质编码,通过新型神经嵌入表征材质外观。我们在多种场景上验证其通用性,并对改进后的注意力机制进行了详尽消融实验。

原文摘要 · Abstract (English)

We present 'RenderFormer-V2', a unified learned transformer-based neural rendering model, complementary to modern physics-based rendering systems, that can handle diverse light-transport effects such as caustics, volumetric scattering, environment lighting, textured and displaced surfaces and out-of-distribution materials without per-scene training or specialized code. RenderFormer-V2 models global light transport as a sequence-to-sequence transformation. Following its predecessor, RenderFormer-V2 also employs a two stage process: a view-independent stage that resolves intra-scene primitive to primitive transport, and a view-dependent stage that transforms the internal neural scene representation into image pixels. Different from RenderFormer, our model employs a novel combined windowed-attention and rendering-informed attention sink in the view-independent stage to improve scalability while maintaining render accuracy. To further improve versatility, RenderFormerV2 supports heterogeneous scene primitives, including environment maps and participating media, and it employs a material encoding independent of the underlying surface reflectance model that encodes material appearance via a novel neural embedding. We demonstrate the versatility of RenderFormer-V2 on a variety of scenes and perform an extensive ablation of the improved attention mechanism.

神经渲染变换器光照建模

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