用计算模型还原情绪如何从目标差距中自然产生。
A Computational Implementation of a Goal-Directed Theory of Affect

- 基于目标导向理论构建可计算情绪模型,情绪是目标差距与行动选择的副产品。
- 在多步任务中自然生成期待上升和失败崩溃等复杂情绪动态。
- 适合研究情绪机制、智能体行为建模或心理学计算建模的学者。
情感的计算建模长期面临描述性‘快照式’评估模型与精细信号驱动架构之间的矛盾,后者常缺乏心理基础。本文首次实现了目标导向理论(GDT)的高保真计算模型。在该框架中,情感并非事后标签,而是智能体内部处理周期中差异检测与行动选择持续互动的产物。我们通过一系列精心设计的模拟任务(骰子/走廊任务)检验模型,旨在隔离多步目标追求过程中的情感特征与动态。结果表明,复杂的感情模式(如预期中的‘提升’和失败后的‘崩溃’)可由目标差距与行动预期之间的简单交互自然生成,无需额外专用模块。通过确保每个计算组件直接对应心理理论的组成部分,本工作建立了一个透明、可验证的框架,支持持续的‘仿真-实证’研究循环。该研究推动领域摆脱‘黑箱’启发式方法,迈向整合于智能体核心行为中的精细化、机制化情感理解。
原文摘要 · Abstract (English)
Computational modeling of emotion has long faced a tension between descriptive, "snapshot-based" appraisal models and granular, signal-driven architectures that often lack appropriate psychological grounding. This paper addresses this gap by presenting the first high-fidelity computational implementation of the Goal-Directed Theory (GDT) of affect. In this framework, affect is not a post-hoc label but a functional byproduct emerging from the continuous interplay between discrepancy detection and action selection within an agent's internal processing cycles. We evaluate the model through a series of principled simulations (Dice/Corridor tasks) designed to isolate affective signatures and dynamics during multi-step goal pursuit. Results demonstrate that complex affective profiles, like an anticipatory "lift" and a failure "crash", emerge naturally from simple interactions between goal-discrepancy and action-selection expectancies without requiring additional dedicated modules. By ensuring every computational component maps directly to components of the psychological theory, this work establishes a transparent, testable framework that enables a continuous "simulation-empiry" research loop. Our work contributes to moving the field beyond "black-box" heuristics toward a granular, mechanistic understanding of affect, integrated into the core of agent behavior.
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