用自适应网格优化重建高质量三维网格,兼顾细节与效率。
ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction

- 基于可优化的Delaunay网格与多分辨率哈希网格联合表示
- 在多个基准上优于现有网格优化方法,接近NeRF/3DGS效果
- 适合需要高保真网格输出的图形应用和逆向工程
网格仍是几何推理和集成到图形管线中最实用的表示方式,但现有重建方法难以生成高质量网格。大多数先进方法先学习中间表示(如NeRF/3DGS),再将网格提取作为后处理步骤,常导致表面过度平滑或三角面数过多的低质量网格。现有网格原生优化方法虽缓解部分问题,但仍受限于固定分辨率离散化和不稳定的优化行为。本文提出一种自适应网格优化框架及实用的网格渲染技术。该表示结合可优化的Delaunay三角化四面体网格与多分辨率哈希网格,前者通过点剪枝与插入实现细化,后者提供用于SDF/外观值预测的潜在特征。利用体素渲染构建粗略几何,同时借助网格渲染恢复细粒度细节。此外,我们提出一种可微分的基于光栅化的深度偏移渲染公式,减少几何伪影并提升重建质量。该方法在多种物体中心基准上显著优于现有网格优化方法,且与最先进的NeRF/3DGS方法相当。
原文摘要 · Abstract (English)
Meshes remain the most practical representation for geometry reasoning and integration into graphics pipelines, yet existing reconstruction methods struggle to produce high-quality meshes. Most state-of-the-art approaches initially learn an intermediate representation (NeRF/3DGS) and treat mesh extraction as a post-processing step, which often leads to oversmoothed surfaces or poor quality meshes with excessive triangle counts.Existing mesh-native optimization methods alleviate some of these issues but suffer from fixed-resolution discretizations and unstable optimization behavior. In this paper, we introduce an adaptive mesh-based optimization framework and a practical mesh rendering technique to address these challenges. Our representation combines an optimizable Delaunay-triangulated tetrahedral grid with a multi-resolution hash grid. The former is refined through point pruning and insertion, while the latter provides latent features for SDF/appearance value predictions. We use volumetric rendering to bootstrap a coarse geometry while leveraging mesh-based rendering for recovering fine-grained details. Additionally, we propose a differentiable, rasterization-based depth-offset rendering formulation, reducing geometric artifacts and improving reconstruction quality. Our method significantly outperforms existing mesh optimization approaches across a variety of object-centric benchmarks while being competitive with state-of-the-art NeRF/3DGS methods.
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