arXiv:2609.07145cs.RO2026-09

用共享编码提升6自由度抓取评估速度,兼顾精度与效率。

EquiGQNet: Fast Grasp Quality Evaluation via Shared Equivariant Point Cloud Encoding

论文配图:EquiGQNet: Fast Grasp Quality Evaluation via Shared Equivariant Point Cloud Encoding
图 1 · 摘自论文原文
  • 通过一次编码+旋转实现姿态等变,避免重复计算
  • 在特征融合阶段注入抓取位置,保留局部几何信息
  • 实测提速6.9倍,真实场景抓取成功率超95%

从单视角深度图中为杂乱桌面上的未知物体规划六自由度抓取,需高效准确地评估大量抓取候选。现有早期融合方法虽能捕捉抓取相对的局部几何,但需重复编码场景;晚期融合方法虽重用共享场景表示,却可能丢失抓取相关的局部结构。我们提出EquiGQNet,一种高效6-DoF抓取质量评估器,结合两者优势:对抓取姿态,采用SO(3)-等变的‘编码一次再旋转’方案,从共享场景编码中生成对齐抓取的几何特征;对抓取平移,通过中层动作融合(MAF)在全局聚合前注入抓取位置,保留各候选的局部几何。我们在两种抓取规划流程中评估:基于交叉熵法(CEM)的连续抓取搜索与预训练生成式规划器的候选排序。仿真中,EquiGQNet性能接近早期融合基线,显著优于晚期融合,在复杂几何和抓取区域有限的物体上表现突出,同时将CEM规划时间从3.31秒降至0.48秒,提速6.9倍。真实世界家庭物品清理工况下,实现95.2%抓取成功率与每小时230次拾取,优于早期融合(153次/小时)与晚期融合(170次/小时)基线。代码见https://equigqnet.github.io/。

原文摘要 · Abstract (English)

Planning six-degree-of-freedom (6-DoF) grasps for unseen objects in cluttered tabletop scenes from a single-view depth image requires accurate and efficient evaluation of diverse grasp candidates. Existing early-fusion methods capture local object geometry relative to each grasp candidate but repeatedly encode the scene, whereas late-fusion methods reuse a shared scene representation but may lose this grasp-relative local geometry. We propose EquiGQNet, an efficient 6-DoF grasp quality evaluator that combines the strengths of both approaches. For grasp orientation, EquiGQNet replaces the early-fusion operation of rotating and re-encoding the point cloud for each grasp candidate with an SO(3)-equivariant encode-once-then-rotate scheme, yielding grasp-aligned geometric features from a shared scene encoding. For grasp translation, Mid-level Action Fusion (MAF) injects the grasp position into intermediate features before global aggregation, retaining local geometry relative to each candidate. We evaluate EquiGQNet in two grasp planning pipelines: Cross-Entropy Method (CEM)-based continuous grasp search and candidate ranking with a pretrained generative planner. In simulation, EquiGQNet achieves grasping performance comparable to the early-fusion baseline and substantially outperforms late fusion on objects with complex geometry and limited graspable regions, while reducing CEM planning time from 3.31s to 0.48s, a 6.9x speedup over early fusion. In real-world household-object decluttering, EquiGQNet achieves a 95.2% grasp success rate and 230 picks per hour, versus 153 and 170 for early- and late-fusion baselines. Code is available at https://equigqnet.github.io/.

抓取评估点云编码等变网络机器人操作

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