构建首个球面观测3D场景理解数据集,解决视角与物理空间不匹配难题。
Spheriverse: 3D Scene Understanding from Spherical Observations in the Wild

- 设计球面-笛卡尔坐标转换模块,融合几何与语义信息
- 在644个序列上实现13.91% mIoU和24.65% GeoIoU,优于现有方法
- 适合做自动驾驶、机器人感知的学者和工程师参考
球面观测为3D场景理解提供了全局视觉上下文,但视觉信息以角度域编码,而物理世界用笛卡尔坐标表示,导致几何对应与语义聚合困难。为此,我们提出Spheriverse,包含64,400对时间对齐的球面图像-LiDAR数据,分属644个序列,涵盖多样场景、光照与天气条件,并具有细粒度语义类别。我们建立了语义占据预测、语义地图和3D目标检测的基准,评估了30余种方法。针对密集预测,提出SphereOcc框架,结合球面几何建模与语义证据检索。通过区域调制将球面距离-方位几何融入笛卡尔体素特征(CSRR),再基于体素内容与范围-高度-方位几何自适应检索源图像语义证据(SER)。SphereOcc在mIoU上达13.91%,GeoIoU达24.65%,分别优于最佳基线TPVFormer和SurroundOcc 1.70和2.10个百分点,在五个场景中均排名第一,且在不同空间分区与视场下表现稳定。代码与数据集将公开于https://feit-feiteng.github.io/Spheriverse。
原文摘要 · Abstract (English)
Spherical observations provide global visual context for 3D scene understanding. However, visual information is encoded in an angular domain, whereas the physical world is represented in Cartesian coordinates. This cross-space representation gap complicates geometric correspondence and semantic evidence aggregation. To delve into this challenge, we introduce Spheriverse, comprising $64,400$ temporally aligned spherical image-LiDAR pairs organized into 644 sequences. The dataset spans diverse scenes, illumination, and weather conditions, with fine-grained semantic classes. We further establish benchmarks for semantic occupancy prediction, semantic mapping, and 3D object detection, evaluating 30+ methods through overall and scene-wise comparisons. For dense prediction, we propose SphereOcc, an occupancy framework that couples spherical geometry modeling with semantic evidence retrieval. Cartesian-Spherical Representation Remodeling (CSRR) incorporates spherical range-azimuth geometry into Cartesian voxel features through region-wise modulation. Spherical Evidence Re-querying (SER) then conditions queries on voxel content and range-height-azimuth geometry to adaptively retrieve relevant semantic evidence from source spherical image features. SphereOcc achieves 13.91% mIoU and 24.65% GeoIoU, outperforming the respective best-performing methods, TPVFormer and SurroundOcc, by 1.70 and 2.10 percentage points. It also ranks first in both metrics across all five scenes, with consistent advantages across the evaluated spatial partitions and reduced fields of view. The established benchmark and source code will be available at https://feit-feiteng.github.io/Spheriverse.
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